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UI & UX Optimized Software Design (Course 1802) Badge

UI & UX Optimized Software Design (Course 1802)

Taught by: Glen Wolfram
Stand out from the crowd with a certification that proves your knowledge and understanding of the scrum framework. The CSD® course is delivered by world-class trainers who have been extensively evaluated and vetted as leaders in technical practices, scrum, and agility. Successful completion of this course includes a two-year professional membership with Scrum Alliance and a globally recognized certification badge.
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 1 day |
 Start May 4, 2016 CUT
Early bird pricing

Course details


Location

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In-Person

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1 Water Street, New York, NY 10004, US

Schedule Details

Wednesday, May 4 | 9:00 AM - 5:00 PM CUT
Thursday, May 5 | 9:00 AM - 5:00 PM CUT
Friday, May 6 | 9:00 AM - 5:00 PM CUT

Well-designed User Interfaces result in satisfied and highly-engaged users. In order to build efficient and intuitive UIs, developers must create a user experience that merges application functionality with usability in both desktop and mobile environments. This course provides the skills and techniques necessary to implement an effective UX design process in your organization.

 

You Will Learn How To:

  • Generate a User Experience (UX) that integrates the needs of the user with the application
  • Design personas and stories that drive User Interface (UI) design
  • Leverage models and UX design patterns to develop a functional design
  • Mold your design to gain acceptance and improve productivity
  • Test UX designs to determine effectiveness in meeting user goals

Active Learning Workshop:

  • Defining personas representing key members of each audience
  • Developing the scenarios that personas will execute
  • Building models using wireframes, storyboarding and interactive prototypes
  • Supporting complex interactions with design patterns
  • Creating a UX that exploits and integrates with mobile devices

Returning Learning Tree Customer Price: $2,385.00

GSA/Government New Attendee Price: $2,355.00

Returning GSA/Government Customer Price: $2,120.00

Defining UX Design

  • Creating a design process
  • Choosing tools for rich and lean UX processes
  • Building a UX/UI toolbox

Crafting Personas and Scenarios

Recognizing the user

  • Exploring the reality of the user
  • Assessing what the audience values
  • Deriving the critical details that drive the UX design
  • Prioritizing your personas

Writing scenarios

  • Characteristics of a useful scenario
  • Assessing the user's mental model
  • Identifying the user's gratification point

Establishing context

  • Stepping back to look at the complete experience
  • Creating a scenario from the task and the context
  • Recognizing the nature of the mobile UX

Architecting UI structure

  • Categorizing to develop labeling systems
  • Drafting the conceptual design

Testing your architecture

  • Enriching your information artifacts
  • Specifying the navigation map
  • Integrating search and browse

Creating a Static Design

Leveraging the modeling process

  • Creating the conceptual model
  • Generating options for the initial design
  • Distinguishing between low-fidelity and high-fidelity mock-ups

Dealing with complex tasks

  • Constructing complex interactions
  • Guiding users with feedback and feedforward
  • Making complex information accessible
  • Leveraging location cuing in the UI design
  • Applying the three-step error handling pattern

Shaping the Interactive Experience

Integrating UX design patterns

  • Applying the three perspectives: interactive, emotional, environmental
  • Selecting UX design patterns based on user expectations and interaction vocabulary
  • Guiding users with feedback and feedforward

Assembling a low-fidelity model

  • The role of sketches, wireframes and storyboards
  • Implementing the sketch
  • Building wireframes with key components of the interface
  • Documenting decisions to deliver stakeholder value

Designing for Mobile Devices

Addressing the mobile context

  • Integrating the features of the mobile experience into a genuinely mobile design
  • Fashioning tasks in the mobile context

Developing a mobile design

  • Adjusting for the impact of ubiquity and pervasiveness
  • Taking advantage of options in mobilizing applications

Generating a Dynamic Model

Prototyping your UI

  • Working with prototypes
  • Uniting usability, human factors, and stakeholder needs
  • Applying the three perspectives to generate the initial design
  • Writing interaction scripts to identify UX barriers

Developing a high-fidelity design

  • Composing the interactive experience
  • Implementing embedded and supplemental navigation

Refining the Design through Testing

Preparing for testing

  • The role of usability testing in refining the UX design
  • Preparing for usability tests based on goals

Performing usability tests

  • Conducting tests that provide concrete direction
  • Analyzing the results to revise the design

Designers, developers and anyone involved in the creation of User Interfaces for web-based applications. A basic knowledge of application development and design is assumed.

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