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UX and Design for Agile Teams
Course overview
About this UX course
For true cross-functionalism and outstanding products, organizations must stop treating UX as upstream and separate from the delivery team.
UX and Design for Agile Teams helps you bring design into the heart of your agile workflow, where it belongs. Learn to collaborate continuously, iterate faster, and build products that stay connected to real user needs.
- Leverage AI tools to boost UX agility and creativity
- Master dual-track agility to explore the problem space while building the solution space
- Integrate UX into sprints with shared goals and a single backlog
- Replace handoffs with co-creation and faster feedback loops
- Align designers and developers as one team
Build better products together.
Time: 8 hours
Format: Live online
Credential: Microcredential
Prerequisites: None
What you'll get: 8 hours of learning with an experienced agile trainer and a digital badge to showcase your new skills. Your microcredential never expires.
Community Badge Program Course: This course has been derived from our Community. This means that the course topic was sourced directly from a Certified Scrum Alliance Trainer or Certified Scrum Trainer. The quality of the course content and the credential earned from a Community Badge Program course carries the same weight and value as any other Scrum Alliance microcredentials.
Who should take UX and Design for Agile Teams?
This course is ideal for anyone working at the intersection of user experience and agile delivery. Whether you're shaping the product vision, designing interactions, or writing code, UX and Design for Agile Teams equips you to collaborate more effectively and deliver user-centered solutions. It's especially valuable for:
- UX professionals
- Product owners
- Scrum masters
- Other developers
- UX stakeholders
- Development team leads
Course modules
Overview: Identify the drawbacks of current hand-off cultures and establish a rationale for a more collaborative approach. The purpose of this lesson is to diagnose the structural drawbacks of current scrum implementations by visualizing handoff friction, allowing teams to establish a compelling business rationale for moving UX from a "downstream phase" to a "team partnership."
Learning objectives:
- LO 1: Discuss the drawbacks of current scrum implementations.
- LO 2: Outline the challenges of UX generally and on scrum/agile teams.
- LO 3: Propose a rationale for new solutions aligned with the agile mindset.
Overview: Define the UX mindset and leverage AI to bridge the gap between user research and team understanding. The purpose of this lesson is to shift the team's perspective from "Big Upfront Design" to "Iterative Discovery" and demonstrate how AI acts as a collaborative co-pilot to rapidly bridge the gap between user research and actionable product insights.
Learning objectives:
- LO 4: Highlight the key points about the mindset shift required for UX in agile teams.
- LO 5: Define UX (user experience) and distinguish it from broader design.
- LO 6: Describe how AI is changing the UX space.
Overview: Move from theory to "doing." Practice the core skills of wireframing through a high-energy team workshop. The purpose of this lesson is to transition the team from abstract theory to hands-on creation by practicing rapid wireframing and collaborative ideation, proving that UI/UX solutions are more effective when co-created by a cross-functional team.
Learning objectives:
- LO 7: Identify key UX skills and responsibilities.
- LO 8: Practice basic wireframing techniques for collaboratively creating solutions. LO 9: Apply wireframing to a Design Studio workshop for team-based ideation.
Overview: Solve the "When" of UX. Learn to explore the problem space while building the solution space without stopping delivery. The purpose of this lesson is to teach teams how to manage "Dual-Track" agility by exploring the problem space (Discovery) and the solution space (Delivery) simultaneously, ensuring that learning never pauses the development train.
Learning objectives:
- LO 10: Outline approaches for exploring the problem space simultaneously and continuously.
Overview: The final integration. Transform sketches and discovery needs into a single, executable product backlog. The purpose of this lesson is to practice the tactical integration of UX research and design tasks into a single, transparent product backlog, enabling the team to plan sprints that balance functional code with critical user learning.
Learning objectives:
- LO 11: Practice integrating UX and discovery work into a single sprint process with a single product backlog.
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Is a microcredential worth it?
Microcredentials are a great way to continually add new skills with fast and flexible formats. Here are just a few reasons microcredential training is a worthwhile investment for you and your team.
- Focused expertise — gain specialized knowledge in a specific area
- Flexible learning — learn the way you prefer by choosing from live or on-demand learning formats
- Cost-effective — typically less expensive than certifications or degree programs
- Relevant — topics prioritized to cover industry trends and emerging technologies
- Expedient — earn a credential in hours as opposed to weeks, months, or years
- Recognizable — validated by Scrum Alliance, a globally recognized credentialing body
- Practical — build skills and knowledge immediately applicable in your role
- Stackable — combine microcredentials to build comprehensive learning pathways
UX and Design for Agile Teams is a course designed to help UX professionals, product leaders, developers, and stakeholders integrate user experience roles and responsibilities directly into scrum teams and other types of agile processes.
It's ideal for anyone looking to improve cross-functional collaboration and deliver user-centered products.
The course teaches practical strategies to embed UX activities within agile iterations by eliminating handoffs; creating a single backlog with UX, design, and discovery work; and breaking down the siloes that often exist between discovery and delivery teams.
In this course, you will learn how to define UX, understand its core skills and responsibilities, and recognize the unique challenges of integrating UX into scrum and agile teams. You will practice collaborative techniques such as basic wireframing and Design Studio workshops, exploring ways to merge UX discovery and design into a single sprint with a shared product backlog. You will also discover how AI can enhance agility, helping teams continuously explore problems and deliver user-centered solutions faster.
This course tackles frequent issues, including:
- Slow feedback
- Design delays
- A routine need for rework
- Bottlenecks from waiting on external UX professionals or external UX teams
- Communication breakdowns caused by handoffs
- Reduced team effectiveness and creativity
- Lack of team ownership and motivation
The course provides solutions that foster ownership, speed, and shared understanding across teams.
By integrating UX into the agile process, teams become more collaborative and adaptive. UX professionals gain clarity on how to contribute effectively in sprints, while the whole team delivers better user experiences with fewer delays and less rework.
By integrating UX professionals, duties, and processes, teams will:
- Reap the benefits of truly cross-functional teams
- Tap into the team's full creative potential
- Allow UX professionals to join and fully be part of a scrum or agile team
Have additional questions?
Enroll in UX and Design for Agile Teams
Approach UX with an agile mindset to deliver more value to your customers.