Key Learning Activities
Hands-on activities (60-70%) and discussion on mentioned topics (30-40%). Hands-on activities include writing unit tests, code, writing examples, and some group creativity activities.
Prerequisites
Laptops/Desktops with required software and internet connection. The software will be provided by the facilitator.
Tools
Java/.Net, Cucumber/SpecFlow/Behave, Selenium, Jenkins, GIT, Junit/Nunit/Pytest/ Gtest, etc.