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Sharon Price
About
I aspire to work with great teams that in turn make great games. I relish making things more efficient and identifying ways to make production more fluid.
I aim to find methods that make game development easier and more enjoyable. I am constantly motivated to improve myself and the team around me.
Experience and services
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Career history
- 06/01/2012 - present - Development Manager Playing Mantis Scrabble Franchise (Development Manager)
- 11/14/2011 - 06/01/2012 - WW Catalogue operations at EA Mobile (Development Manager)
- 09/01/2010 - 09/30/2011 - Lightning Fish Games (International Co-ordinator/Producer)
- 01/01/2009 - 07/31/2010 - Outso/Lockwood Publishing (Senior Producer)
- 01/03/2007 - 12/18/2008 - Free Radical Design (Project Manager)