
After this class, you will understand the dilemma of modern product development and product innovation
* Why even if you learn more about Agile, Lean Startup, Design Thinking, Canvas, and Brainstorming, you will still get nothing in the end
* Why only agile transformation, failure after Scrum transformation is often a high probability event
* Why focusing on efficiency and quality does not actually improve organizational and individual innovation capabilities
* Why the pursuit of predictability, certainty, and security is actually dangerous
* Why do innovation centers and incubators in organizations always fail to incubate innovation
* Why the built agile team often can not meet the requirements of the market
* Why no matter how you use incentives, it's always in vain
* Why can't the organization attract capable talents, but the capable talents in the organization will leave first, and those who are left behind are those who always get by
Of course, it is more important to know how to play how to ensure the innovation of the organization and the innovation of the individual
* How to stimulate and take advantage of the opportunity of Aventure (Serenditipy), increase the possibility and connection points of product development direction, and make full use of uncertainty
* How to control risks and improve the frequency and direction of iterations through various Boxing
* How to stimulate the innovation inspiration of the team through Churning
* Why continuing to make small mistakes is actually the most rational and economical thing to do
* Adult Declaration
* How to work like an adult, let jobs and resources come to you instead of submitting resumes and applying for jobs
* What are the Hydra organizations? How did the Hydra organization work?
* Why attract adults and create an organizational structure that inspires creativity in adults
* How to mobilize the entire team and stimulate Soft Innovation to promote product evolution
* How to ensure that the team rolls out product versions as soon as possible and frequently enough to increase the speed and direction of iterations
* How to strike a balance between uncertain encounters and continuous improvement
* How to integrate Scrum and other popular methods in product innovation and development process
* How to use Nudge, not preach, to introduce new ideas
* How to induce change so that agile methods spread across the organization