Room: Charlottenburg II
Agile Gamification: boosting team performance and software development practices using game elements
Davi Gabriel Da Silva
Session Details
Agile Gamification: boosting team performance and software development practices using game elements
Davi Gabriel Da Silva
Room: Room: Charlottenburg II
Track: Track: Managing Agility: Bring Down the Wall
Session Type:
Summary: Session Type: Lecture
Level: Forming

Summary: Learn how to drive your team’s behavior, improve performance, and increase engagement using game elements!
Learning Objects:
Room: Charlottenburg I
An Empirical Study into Culture and Self-organizing Teams - control is good, trust is better!
Hedi Buchner, Daniel Zappold
Session Details
An Empirical Study into Culture and Self-organizing Teams - control is good, trust is better!
Hedi Buchner, Daniel Zappold
Room: Room: Charlottenburg I
Track: Track: Managing Agility: Bring Down the Wall
Session Type:
Summary: Session Type: Lecture
Level: Performing

Summary: This talk is about understanding the culture in agile organisations and presents tools, to understand your own organisation better.
Learning Objects:
Bellevue
Developing your own Agile Games
Ralf Kruse and Andrea Tomasini 
Session Details
Developing your own Agile Games
Ralf Kruse and Andrea Tomasini 
Room: Bellevue
Track: Innovating beyond Core Scrum: The Bohemian Bear
Session Type:
Summary: Learning through games is one of the most effective ways of acquiring new knowledge, and probably also of achieving a higher level of retention. 
Learning Objects:
Room: Charlottenburg III
Game theory and techniques applied to create an agile product vision.
Luciana Silva, Charlles Pinon
Session Details
Game theory and techniques applied to create an agile product vision.
Luciana Silva, Charlles Pinon
Room: Room: Charlottenburg III
Track: Track: Scrum Principles: Changing the Status Quo

Session Type:
Summary: Session Type: Workshop
Level: Norming

Summary: A project at play. Learn how Scrum projects can benefit from mixing games and agility to build an effective product vision.
Learning Objects:
Room: Tiergarten I/II/III
Riding the Rocket ship: Optimizely's Agile Journey Blasts Off
Keith Nottonson
Session Details
Riding the Rocket ship: Optimizely's Agile Journey Blasts Off
Keith Nottonson
Room: Room: Tiergarten I/II/III
Track: Track: Successful Scrum Practices: Berlin Never Sleeps
Session Type:
Summary: Session Type: Lecture
Level: Norming

Summary: Learn how one fast growing startup decided to become Agile, using Scrum as the launch vehicle, and quickly lifted off and attained orbit.
Learning Objects:
Room: Potsdam III
Scrum Newbies: A Fun Ride
Manuel Ochoa
Session Details
Scrum Newbies: A Fun Ride
Manuel Ochoa
Room: Room: Potsdam III
Track: Track: Successful Scrum Practices: Berlin Never Sleeps
Session Type:
Summary: Session Type: Lecture
Level: Forming

Summary: This is a story about how we started a fun and energized journey in Scrum and what tools help us to do our work and jell as a team.
 
Learning Objects:
Room: Tegel
Slicing User Stories
Arto Eskelinen
Session Details
Slicing User Stories
Arto Eskelinen
Room: Room: Tegel
Track: Track: Successful Scrum Practices: Berlin Never Sleeps
Session Type:
Summary: Session Type: Workshop
Level: Performing

Summary: In this workshop we will practice (hands-on) a technique called "user story slicing".
Learning Objects:
Room: Köpenick II/III
The Incredible Machine - Building a Hardware Product with Scrum
Bernd Krehoff
Session Details
The Incredible Machine - Building a Hardware Product with Scrum
Bernd Krehoff
Room: Room: Köpenick II/III
Track: Track: Thinking Outside the box

Session Type:
Summary: Session Type: Lecture
Level: Norming

Summary: Ever wondered how to use Scrum for assembling a ton of steel, electronics and software into a machine for laboratory automation? We did it!
Learning Objects:
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