Schedule & Program

 

15:00 - 18:00
Registration Open
17:00 - 18:00
Welcome Reception
07:00 - 17:00
Breakfast & Exhibits
07:00 - 17:00
Registration Open
09:00 - 10:30
Opening Keynote Billy McLaughlin
10:30 - 11:00
AM Break
11:00 - 11:45
45-Minute Sessions
11:45 - 13:00
Lunch & Exhibits
13:00 - 14:15
75-Minute Sessions
14:15 - 14:30
Short Break
14:30 - 15:45
75-Minute Sessions
15:45 - 16:15
PM Break
16:15 - 17:00
45-Minute Sessions
18:00 - 21:00
Monday Mingle
08:00 - 09:00
Breakfast & Exhibits
08:00 - 17:00
Registration / Hospitality
09:00 - 09:15
Gather Together
09:15 - 09:30
Short Break
09:30 - 09:50
20-Minute Sessions
09:55 - 10:15
20-Minute Sessions
10:00 - 10:15
Short AM Break
10:15 - 11:45
Open Space - Open Circle & Marketplace
11:45 - 12:45
Lunch
12:45 - 13:30
Open Space - Session One
13:30 - 13:45
Short Break
13:45 - 14:30
Open Space - Session Two
14:30 - 15:00
PM Break
15:00 - 15:45
Open Space - Session Three
15:45 - 16:00
Short PM Break
16:00 - 17:00
Open Space - Closing the Space
17:00 - 19:00
Happy Hour
08:00 - 09:00
Breakfast & Exhibits
08:00 - 17:00
Registration / Hospitality
09:00 - 09:15
Morning Remarks
09:15 - 10:30
75-Minute Sessions
10:30 - 11:00
AM Break
11:00 - 11:45
45-Minute Sessions
11:45 - 13:00
Lunch
13:00 - 14:15
75-Minute Sessions
14:15 - 14:45
PM Break
14:45 - 15:30
45-Minute Sessions
15:30 - 15:45
Short Break
15:45 - 17:00
Closing Keynote
Main Auditorium
The Life of Scrum
Billy McLaughlin
Session Details
The Life of Scrum
Billy McLaughlin
Room: Main Auditorium
Track:
Session Type: Keynote
Summary:

Billy McLaughlin shared his amazing comeback story that exemplifies the building blocks of Scrum for the first time at a Scrum event in Portugal last September. His message brought the crowd to their feet. Mixing humor, music, and lots of personal truths, Billy shows that Scrum can be for more than just the workplace. To best follow our dreams, achieve our goals, and overcome our challenges, Billy says "Live The Life of Scrum!"

Learning Objectives:

Billy McLaughlin is recognized internationally as a world-class guitarist, Emmy Award winning composer and inspirational keynote speaker who has appeared on Billboard’s Top-Ten Chart. Previously signed to Virgin Records’ Narada label, McLaughlin has 14 CD releases, 3 National Campus Entertainer of the Year Awards1, five Minnesota Music Awards and his decades of national concert touring earned him the Hall of Fame Achievement Award.

But in 1999 McLaughlin vanished from sight as his career crumbled due to a little-known neuro-muscular disorder called Focal Dystonia. After suffering several years without a cure or even a diagnosis, this right-handed guitarist embarked on an unlikely attempt to regain his career by re-learning his instrument….left-handed! His remarkable comeback is captured in the independent documentary film Changing Keys (seen on PBS stations in 2010) and a concert film called Coming Back Alive featuring McLaughlin with string orchestra and a reunion of his longtime rock band. KPBS (San Diego) produced the 2013 Emmy Award winning live concert program called Starry Night – Billy McLaughlin with Orchestra Nova highlighting McLaughlin’s extraordinary talent as both guitarist and inspirational speaker.

101 AB
Group Hug: Implementing Agile Across Multiple Teams
Richard Cheng
Session Details
Group Hug: Implementing Agile Across Multiple Teams
Richard Cheng
Room: 101 AB
Track: Organizational Transformation
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: The patterns for implementing Scrum at the team level are largely know, but what about dealing with Agile and Scrum across multiple teams? The session looks at core concepts in multi-team Scrum.
Learning Objects:
  • Prioritization across multiple teams
  • Product Ownership across multiple teams
  • Dependencies and team alignment
101 CD
Scrum at Scale: The Official Guide for Scaling that Works
Dr. Jeff Sutherland
Session Details
Scrum at Scale: The Official Guide for Scaling that Works
Dr. Jeff Sutherland
Room: 101 CD
Track: Champions of Agile
Session Type:
Summary:

By definition, Scrum itself was designed to address complex adaptive problems. Scrum@Scale is the natural extension of well-implemented Scrum, which can run an entire organization. It was created to efficiently coordinate an ecosystem of multiple teams that optimizes the execution of an organization’s overall strategy.

The Scrum@Scale framework is designed to be used across the enterprise as a whole: all departments, products, and services. It can be applied across multiple domains in all types of organizations in industry, government, or academia. This guide was developed from my own experience and with the input of many experienced Scrum practitioners to codify what works when scaling Scrum.

The guide contains the definitions of the components that make up the Scrum@Scale framework, including its scaled roles, scaled events and enterprise artifacts, as well as the rules that tie them together. Its free. The goal is for the reader to successfully implement Scrum@Scale on their own within their own context.

Learning Objects:
  • Successful scaling of Scrum
  • Aligning an entire organization around a common backlog
  • Organic implementation of Scrum throughout the enterprise to hundreds or even thousands of teams
101 E
Scrum by Heart: The Chiara String Quartet Scrum Experience
Jan Beaver
Session Details
Scrum by Heart: The Chiara String Quartet Scrum Experience
Jan Beaver
Room: 101 E
Track: Non-Software Scrum
Session Type: Talk (45 Minutes) - EXPERT
Summary: This talk explores the challenges the members of the Chiara String Quartet faced, and how they implemented Scrum to dramatically improve their preparation and performance outcomes.
Learning Objects:
  • Experience Scrum in a non-traditional environment where collaboration and teamwork are critical to success.
  • See how The Chiara String Quartet implemented Scrum to solve the hugely complex problem of memorizing vast quantities of highly complex music for performance and recording.
101 F
Five Development Practices Essential for Scrum Teams
David Bernstein
Session Details
Five Development Practices Essential for Scrum Teams
David Bernstein
Room: 101 F
Track: The Scrum Team
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: Learn why design skills, pairing, continuous integration, test driven development, and refactoring are essential to the quality, speed, and sustainability of Scrum software development.
Learning Objects:
  • Automate regression testing with continuous integration
  • Propagate knowledge throughout the team with pair programming
  • Learn five key code qualities that enable extensibility
  • Build cleaner code more rapidly with test-driven development
  • Reduce technical debt by refactoring
101 GH
Increasing User Group Participation
Timothy Oehlberg
Session Details
Increasing User Group Participation
Timothy Oehlberg
Room: 101 GH
Track: Community of Agile
Session Type:
Summary:

Starting a user group is a story in itself, but how do we engage both experienced and newly learned individuals? Based on the experience with starting a user group in Detroit, this presentation discusses the meeting approach, activities, and practices needed to reach a sustainable threshold.

Learning Objects:
  • Main organizing principles for a user group
  • Identify member types and their goals
  • Identify the three activity types used to engage members
101 IJ
Going With The Flow: Adapting Scrum Practices to Marketing
Andrea Fryrear
Session Details
Going With The Flow: Adapting Scrum Practices to Marketing
Andrea Fryrear
Room: 101 IJ
Track: Non-Software Scrum
Session Type: Talk (45 Minutes) — INTERMEDIATE
Summary: Strict Scrum may cause more problems than it solves on marketing teams, but by creating their own customized hybrid methodologies these non-IT teams can enjoy their share of Agile success.
Learning Objects:
  • Get a first-hand look at the challenges and triumphs of marketing teams who have begun to use Scrum to manage their work
  • View examples of these teams' creation of various Scrumban models to incorporate flow-based practices within a timebox-driven iterative model
200 AB
The Trials and Tribulations of Agile Conversion
Leigh Griffin
Session Details
The Trials and Tribulations of Agile Conversion
Leigh Griffin
Room: 200 AB
Track: Organizational Transformation
Session Type: Talk (45 Minutes) — INTERMEDIATE
Summary: There is a hidden side to Agile conversion, one which can not only halt an Agile adoption, but if not dealt with, that can fracture a team that is not prepared for it. This is our story at Red Hat.
Learning Objects:
  • Staff retention and growth
  • Growing towards an Agile mindset
  • Peopleware and dealing with opposition to organizational change
  • Avoiding the pitfalls that we fell into
  • What worked for us a an Open Source, distributed team
200 CD
Simple Solutions at the Heart of Agile
Sami Lilja
Session Details
Simple Solutions at the Heart of Agile
Sami Lilja
Room: 200 CD
Track: Organizational Transformation
Session Type: Talk (45 Minutes) — INTERMEDIATE
Summary: Technology is awesome! But technology and tools may turn into impediments, making our work worse. Find simple solutions, become free, and find the heart of Agile.
Learning Objects:
  • Understanding where excessive use of processes and hi-tech tools originates
  • How to avoid slow and cumbersome "pseudo-Agile" habits
  • The focus is in thinking, but the talk also gives several examples of proper "low-tech" approaches as well as ideas to cope in situations where tools are used
200 E
The Post Project Era: The Future of Agile
David Hawks
Session Details
The Post Project Era: The Future of Agile
David Hawks
Room: 200 E
Track: IEEE Software
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: It's time to shift from a project-driven mindset to a value-driven mindset. David Hawks explores how traditional practices slow product development and what needs to change to support this shift.
Learning Objects:
  • Understand three ways projects hold us back from achieving max product success
  • The difference between a value-driven mindset and a project-driven mindset
  • Six practices you can implement to support a value-driven mindset
200 F
How Agile is your Legacy Financial Organization?
Suresh Konduru
Session Details
How Agile is your Legacy Financial Organization?
Suresh Konduru
Room: 200 F
Track: Scrum in Government and Regulated Industries
Session Type: Talk (45 Minutes) — INTERMEDIATE
Summary: Legacy financial organizations operate in regulatory environments. The various dysfunctions faced during a real Scrum transformation (and mitigation options) are discussed in workshop style.
Learning Objects:
  • Challenges faced by legacy financial organizations during Agile transformations
  • What are the options to mitigate such challenges?
  • Some case studies on how Fortune 500 organizations have emerged successful
  • A leader's perspective in a legacy organizational transformation
200 GH
Agile Corporate Governance: Evolution of Revolution
Stuart Mitchell
Session Details
Agile Corporate Governance: Evolution of Revolution
Stuart Mitchell
Room: 200 GH
Track: Scrum in Government and Regulated Industries
Session Type: Talk (45 Minutes) — INTERMEDIATE
Summary: As fish can’t see water, we no longer see governance holding us back. Disruptors are now having a seismic impact; for regulated organizations to survive, governance must fully embrace Agile and Scrum.
Learning Objects:
  • Be alerted to the risks posed by traditional governance
  • How to build an Agile Governance structure in any size of regulated industry
  • The importance of transparency and data
  • A hand-drawn infographic will be created live to be photographed as a takeaway
200 IJ
Advanced Advancedness: Why Being Better is Great but Being Great May be Dangerous
Nigel Baker
Session Details
Advanced Advancedness: Why Being Better is Great but Being Great May be Dangerous
Nigel Baker
Room: 200 IJ
Track: The Scrum Team
Session Type: Talk (45 Minutes ) — INTERMEDIATE
Summary: The move towards ADVANCED Agile has begun! This session is about an investigation into the concept of advanced agility and Scrum, and what on earth that actually means. WARNING: Contains deep thinking!
Learning Objects:
  • To understand that advanced agility is really "back to basics"
  • To understand about "advancing" over "advanced"
  • To grasp that “advanced” does not only mean "more techniques" but deep
  • Advanced = big
  • Advancing principles = smaller process
  • Coaching = growth not merely instruction
  • Wise over clever
Exhibit Hall B
Faster, Cheaper, Better: How to Win in a Global Marketplace
Lisa Hershman
Session Details
Faster, Cheaper, Better: How to Win in a Global Marketplace
Lisa Hershman
Room: Exhibit Hall B
Track: Scrum4HW
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: Consumers are expecting a new product before the existing model is out the door. Global competitors with low wages and high skills are eroding our base. Investors demand repeat performances quarter after quarter. What to do? Take the best of what manufacturing, assembly, and supply chain has done and combine it with the handbook that those in Technology have perfected. Come hear a bold and revolutionary presentation on how industry can meet the greatest economic challenges in decades.
Learning Objects:
  • The harsh reality of current challenges to fast, efficient, profitable product development
  • Where technology has shown success in overcoming these challenges
  • How industry needs to join the revolution and how to get started
101 AB
Hacking Agile for Digital Agencies
Dave Prior
Session Details
Hacking Agile for Digital Agencies
Dave Prior
Room: 101 AB
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) — INTERMEDIATE
Summary: Applying Agile in a digital agency isn't easy, but some agencies have made it work. This session explores how they did it and what it takes to get started making Agile and Scrum work in your agency.
Learning Objects:
101 CD
Focusing on Product Learning: Blending Discovery and Delivery
David Hussman
Session Details
Focusing on Product Learning: Blending Discovery and Delivery
David Hussman
Room: 101 CD
Track: Champions of Agile
Session Type:
Summary:

Over the years, the use of Agile, Scrum, and Lean methods has often devolved into an optimization of delivery, or GSD (“Get Stuff Done”). While in some cases, this helps accelerate learning by shipping, in other cases, worse cases, over solely over optimizing learning from delivery fails to be an exploration of “the next best investment.” Instead, what if we consistently (or iteratively) asked “What is our next best investment?” Working from the premise that all things Agile are now table stakes, but knowing that many teams still need to learn to use the basics, this talk will explore concrete ideas for blending discovery and delivery, making investment choices around how to balance our efforts to promote the most significant learning more often.

Learning Objects:
  • Understand the importance of a dedicated discovery cadence.
  • Leave with concrete ideas for learning outside (and inside) of production.
  • Frame up ways to create product communities and product teams.
101 E
Color Outside the Lines: Graphic Facilitation 101
Tamsen Mitchell
Session Details
Color Outside the Lines: Graphic Facilitation 101
Tamsen Mitchell
Room: 101 E
Track: Playing in the Scrum Sandbox
Session Type: Workshop (75 Minutes) - BEGINNER
Summary: The brain processes images 60,000 times faster than text. Using images helps communicate ideas with clarity, alignment, and engagement. Come to the workshop to learn how, even if you don't regularly draw!
Learning Objects:
  • Advance your facilitation skills
  • Build a visual library of icons to use in coaching or facilitation
  • Demonstrate easy ways to up your flip chart skills
  • Learn how to express ideas and solve problems using visual language
101 F
BDD: Agile Enabler for Data-Focused Teams
Lynn Winterboer
Session Details
BDD: Agile Enabler for Data-Focused Teams
Lynn Winterboer
Room: 101 F
Track: The Scrum Team
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: Learn why Behavior-Driven Development (BDD) is a key Agile practice for Agile data warehouse and business intelligence teams.
Learning Objects:
  • How does testable acceptance criteria benefit the WHOLE team?
  • How do the Three Amigos work together to define great acceptance criteria?
  • Practice writing your own BDD scenarios for data-focused stories!
101 GH
Visual Agile: Sketchnotes for Coaching and Training
David Gardner
Session Details
Visual Agile: Sketchnotes for Coaching and Training
David Gardner
Room: 101 GH
Track: Community of Agile
Session Type:
Summary:

We have found out that people learn better when we as coaches/presenters/trainers/facilitators do things like use pictures and sketch in real time; people better understand the concepts, are more engaged in the discussion, and retain more of the information. In this presentation, we’ll have a conversation about sketchnoting, including real-world examples drawn from Agile team coaching engagements. No need to be “artistic;” come as you are!

Learning Objects:
  • Get a glimpse into how we humans best learn things
  • Learn a few simple techniques to add graphics and color
  • Know where to look to learn more and take next steps
  • The Six Trumps* and how we see their application to sketchnoting
  • Using graphical elements that are SUPER simple
  • Crafting a “mole skin” and an icon dictionary
  • Tools, tips, and techniques
* From Sharon Bowman -- see "Training From the Back of the Room"
101 IJ
Agile Leadership: The "Power" of "Influence"
Kate Megaw
Session Details
Agile Leadership: The "Power" of "Influence"
Kate Megaw
Room: 101 IJ
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: What would your team say about your legacy. Did you lead with a legacy of power and fear, or did you influence your team to do their best and grow?
Learning Objects:
  • Understand the difference between power- and influence-based leadership
  • How do you transition from power-based leadership to influence-based leadership?
  • What are the characteristics of a great Agile leader?
200 AB
Systems Thinking For the Rest of Us
Tobias Fors
Session Details
Systems Thinking For the Rest of Us
Tobias Fors
Room: 200 AB
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) - EXPERT
Summary: Systems thinking is the foundation upon which Scrum is built. Adopting the systems thinking mindset might just be the most important thing you can do as a Scrum practitioner.
Learning Objects:
  • Quickly gain a better understanding of the organizational context you're doing your work in
  • Learn ways to "see the system" more fully so that you can immediately be more effective in your daily work
200 CD
Leading Scrum: A Leader's Perspective
Robert Galen and Josh Anderson
Session Details
Leading Scrum: A Leader's Perspective
Robert Galen and Josh Anderson
Room: 200 CD
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: Bob Galen and Josh Anderson will be taking their "Meta-Cast" podcast on the road to explore leadership perspectives in leading Scrum adoptions and transformations. This will be a panel discussion format, so bring your questions!
Learning Objects:
  • Creating the space for the team (trust, empowerment, safety)
  • The role of a Champion in setting vision and protecting the team
  • Providing balanced leadership
  • Knowing when to say no
  • How to build great teams
200 E
Beyond Scrum, Agile, and Scaling
Jason Tanner
Session Details
Beyond Scrum, Agile, and Scaling
Jason Tanner
Room: 200 E
Track: IEEE Software
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: Have Scrum and Agile peaked? What new frameworks and methods drive innovative organizations? We'll look at current trends, patterns, and new ideas to explore the possible state of Scrum five years ahead.
Learning Objects:
  • Evaluate the effectiveness of Scrum, Agile, and scaling
  • Discuss Scrum as a solution to business problems
  • Describe current organizational trends, patterns, and new ideas
  • Explore potential scenarios for the growth, evolution and the future of Scrum, Agile, scaling, and organizational successs
200 F
Asking for a Friend: A Different Approach to Tackling a Problem
Chris Li and Brandon Raines
Session Details
Asking for a Friend: A Different Approach to Tackling a Problem
Chris Li and Brandon Raines
Room: 200 F
Track: Scrum in Government and Regulated Industries
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: This session will bring together practitioners to discuss and explore the challenges they are facing in an interactive and collaborative workshop setting.
Learning Objects:
  • Effectively communicate their challenges to others
  • Illustrate their challenges for discussion purposes
  • Describe a desired solution they are seeking
  • Evaluate contextual challenges of others
  • Propose solutions to real-world problems
200 GH
Why Are We Stuck? Getting Back to Continuous Improvement
Reese Schmit
Session Details
Why Are We Stuck? Getting Back to Continuous Improvement
Reese Schmit
Room: 200 GH
Track: Playing in the Scrum Sandbox
Session Type: Workshop (75 Minutes) — INTERMEDIATE
Summary: When things are going well, its hard to find motivation to improve. In this session, you will learn the symptoms of a stuck team and discover tools to get them back on the path of relentless improvement.
Learning Objects:
  • Symptoms of a stuck team
  • Methods to help determine why they are stuck
  • Activities to motivate teams and get them unstuck
  • Dysfunctions and overcorrection patterns
200 IJ
A LEGO-Based Workshop: Using TDD as a Problem Solving Technique
Deepak K. Gupta
Session Details
A LEGO-Based Workshop: Using TDD as a Problem Solving Technique
Deepak K. Gupta
Room: 200 IJ
Track: The Scrum Team
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: This workshop intends to demonstrate how to use TDD effectively, and then how we can do some simple add-ons which allows TDD to be used as a problem-solving technique to build quality software.
Learning Objects:
  • Understanding TDD and how to effectively use the same
  • The four steps of TDD
  • Using TDD as a problem-solving technique
  • Understanding testing patterns
  • Learning about Mocks, Fakes, Stubs etc.
  • When NOT to use TDD
Exhibit Hall B
Scrum for Semiconductor and Medical Device Design
Jimi Fosdick
Session Details
Scrum for Semiconductor and Medical Device Design
Jimi Fosdick
Room: Exhibit Hall B
Track: Scrum4HW
Session Type: Workshop (75 Minutes) - EXPERT
Summary: Based on my work with Intel and Siemens Medical Devices, this session is a summary of real-world conclusions and applications of Scrum and other Agile principles to physical device design.
Learning Objects:
  • Be able to explain how Scrum can be applied to physical device design and development
  • Identify three differences between an Agile approach to software and an Agile approach to hardware
  • Demonstrate use of three tools for applying Scrum to hardware
101 AB
Rising Above Failure: An Interactive Scaling Case Study
Steve Martin
Session Details
Rising Above Failure: An Interactive Scaling Case Study
Steve Martin
Room: 101 AB
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) — INTERMEDIATE
Summary: You’ve heard the successes of scaling Scrum. In this unique, interactive case study workshop, learn five failure modes of scaling and then apply them to a real failed transformation from the field.
Learning Objects:
  • Be able to recognize common scaling failure modes and learn some steps to address them
  • Apply failure mode learnings to a scaling "case study"
  • Leave with lessons learned of failed scaling that can be used in training sessions at the attendee's organization
101 CD
Product Backlog Refinement with Structured Conversations
Ellen Gottesdiener
Session Details
Product Backlog Refinement with Structured Conversations
Ellen Gottesdiener
Room: 101 CD
Track: Champions of Agile
Session Type:
Summary:

One of the most challenging and trouble-prone aspects of Agile product development is discovering the right product requirements to deliver at the right time, for the right customer, and refining them for delivery. This session will share a commonsense, tested approach for defining and refining backlog items so they are “ready” to get to “done.” Explore how refinement is crucial to smooth Scrum flow, shared understanding, and healthy product development team.

Learning Objects:
  • Understand the importance of refinement and the traps of relying on user stories (or the like) alone
  • Appreciate how Structured Conversations energize and engage product partners and increase shared understanding.
  • Consider how discovery sessions using visual models with the 7 Product Dimensions amplifies discovery to accelerate delivery.
  • Learn how refining backlog items using Structured Conversations with the 7 Product Dimensions enables you to slice (a.k.a. split) backlog items while deeply enhancing teams’ domain knowledge.
  • Participate in an activity to deepen your understanding of the dimensions and the questions they surface.
  • See examples showing how visual models in facilitated discovery sessions enables you to efficiently explore, evaluate, and confirm achieving a shared understanding of refined backlog items ready for implementation. 
101 E
Retrospective Games
Cathy Simpson and Chris Sims
Session Details
Retrospective Games
Cathy Simpson and Chris Sims
Room: 101 E
Track: Playing in the Scrum Sandbox
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: Retrospectives are a powerful tool for facilitating continuous improvement - unless they get boring. In this session, you will learn how to use games to keep your retrospectives fresh and engaging.
Learning Objects:
  • Facilitate the pair-counting exercise to help people focus and be present
  • Facilitate a Jelly Baby Tree discussion to gather data
  • Facilitate "Like to Like" as described in Derby and Larsen's Agile Retrospectives book
  • Facilitate a Sudden Survey (Thiagi) activity to gather data
101 F
Validate It Before You Build It: The Experiment Canvas
Brad Swanson
Session Details
Validate It Before You Build It: The Experiment Canvas
Brad Swanson
Room: 101 F
Track: The Scrum Team
Session Type: Workshop (75 Minutes) — INTERMEDIATE
Summary: Learn practical techniques to identify and design experiments and low-cost prototypes or MVPs to validate your Big Idea for a new product or feature ... before you spend tons of money on development!
Learning Objects:
  • Know how to use the Experiment Canvas to identify risk areas and experiments to validate product/feature ideas with users
  • Learn many types of prototypes or MVPs that can be used to test your ideas with real customers
101 GH
There is No Change Without Transition
Nandha Kishore Thesingh
Session Details
There is No Change Without Transition
Nandha Kishore Thesingh
Room: 101 GH
Track: Community of Agile
Session Type:
Summary:

In the words of William Bridges, “Change is situational while transition is psychological.” When there is change it always requires transition. The secret to a successful change is enabling a seamless transition. This workshop will be based on Training from the Back of the Room framework. This will be an interactive workshop culminating in participants creating a Change and Transition road map for a hypothetical scenario.

Learning Objects:
  • Differentiate change and transition
  • Describe the role of a leader in change and transition
  • Formulate a Change and Transition roadmap
101 IJ
Epic Budgeting (Or, How Agile Teams Hit Deadlines)
Dave Sharrock
Session Details
Epic Budgeting (Or, How Agile Teams Hit Deadlines)
Dave Sharrock
Room: 101 IJ
Track: Playing in the Scrum Sandbox
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: Epic budgeting allows the Product Owner to steer a product across the line, delivering the expected scope on time by managing scope creep or an unsustainable focus on the perfect over the pragmatic.
Learning Objects:
  • Confidently create a long-term product delivery roadmap, including an estimate of delivery date
  • Discover the importance of proactively managing the breakdown and estimation of stories
  • Use the breakdown of epics into stories as a means to manage scope creep and steer a product to a given deadline
200 AB
Transition to Enterprise Agile: How to Ease the Fear of Organizational Change
Saya Sone
Session Details
Transition to Enterprise Agile: How to Ease the Fear of Organizational Change
Saya Sone
Room: 200 AB
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) — BEGINNER
Summary: When organizations are ready to adopt Agile at the enterprise level, people are resistant to organizational changes and have a fear of change due to loss. Use NLP and Logic Level to deal with the fear.
Learning Objects:
  • It is OK to have fear when undergoing organizational changes
  • Provides exercises to help audience identify their fear, the cause of the fear, and learn how to overcome the fear during organizational changes such as scaling to enterprise Agile
200 CD
Psychology of Agile Coaching: Understanding the Science of Change
Pavel Dabrytski
Session Details
Psychology of Agile Coaching: Understanding the Science of Change
Pavel Dabrytski
Room: 200 CD
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) - EXPERT
Summary: This workshop explores the science of coaching through concepts of neuroplasticity, self-determination theory, and brain activation states.
Learning Objects:
  • Understand that neuroplasticity is the reason why people take long to learn new behaviors
  • Learn that the autonomous motivation is the most persistent type of motivation and that an Agile coach must strive for it
  • Learn about seven activation steps and the ways to stimulate brains creativity
200 E
Building the Right Product Using Experiment-Driven Development
Michael Hall
Session Details
Building the Right Product Using Experiment-Driven Development
Michael Hall
Room: 200 E
Track: IEEE Software
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: Experiment-Driven Development (EDD) is an emerging Agile approach designed to ensure we always build the right product. Join us to explore how to create a culture of experimentation within your team.
Learning Objects:
  • Adjust your development approach to one of experimentation
  • Define a product hypothesis along with baked-in assumptions
  • Attendees will be able to run experiments resulting in validated learnings of which product decisions can be made
200 F
You Can't Coach Dead Fish
Tony Richards
Session Details
You Can't Coach Dead Fish
Tony Richards
Room: 200 F
Track: Playing in the Scrum Sandbox
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: As a leader, you want to embrace Agile; you just don't know if your organizational environment is up to the job. However, you are surrounded by teams that keep getting stuck!
Learning Objects: Explore different organizational structures and how they either impact - or enable - the successful delivery of business value.
200 GH
Product Owners with a Product Mindset
Kevin Rosengren
Session Details
Product Owners with a Product Mindset
Kevin Rosengren
Room: 200 GH
Track: The Scrum Team
Session Type: Workshop (75 Minutes) - BEGINNER
Summary: Practical frameworks and inspiration for product owners to approach their role on the team from a true product perspective.
Learning Objects:
  • Describe the value of the PO with a product mindset to a team/org through Scrum values and principles
  • Connect the strategy to the tactical and daily rhythms of Scrum through the planning flame
  • Use frameworks to 1) Communicate vision; 2) Solicit feedback from stakeholders; 3) Prioritize roadmap items
200 IJ
How to Survive the Zombie Scrum Apocalypse
Johannes Schartau
Session Details
How to Survive the Zombie Scrum Apocalypse
Johannes Schartau
Room: 200 IJ
Track: The Scrum Team
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: You wake up in an abandoned meeting room to discover that your company contracted Zombie Scrum! Devoid of life, no valuable software is being shipped to real customers. What to do now?
Learning Objects:
  • Identify Zombie Scrum
  • Deal with the shock: take responsibility
  • Take stock of your surroundings: understand organizational systems
  • Look for survivors: find and work with other motivated individuals
  • Revive the dead: connect teams to real customers
  • Run: ship fast to gather feedback
Exhibit Hall B
Scrumming Big Iron: How Large Scale Scrum (LeSS4HW) Could Disrupt the Farm Equipment Industry
Robin Dymond
Session Details
Scrumming Big Iron: How Large Scale Scrum (LeSS4HW) Could Disrupt the Farm Equipment Industry
Robin Dymond
Room: Exhibit Hall B
Track: Scrum4HW
Session Type: Workshop (75 Minutes) - EXPERT
Summary: The author is leading the implementation of Large Scale Scrum (LeSS) for two different farm equipment products in US and the EU. The talk will show how to implement LeSS4HW and share our experiences.
Learning Objects:
  • Learn how Large Scale Scrum can be applied to large hardware products
  • Hear war stories from coaching hardware based product teams
  • Learn the differences between Scrum4HW and LeSS4HW
Auditorium 1
Estimates and No Estimates: Let's Explore the Possibilities
Woody Zuill
Session Details
Estimates and No Estimates: Let's Explore the Possibilities
Woody Zuill
Room: Auditorium 1
Track: Scrum4HW
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: The default use of an "estimate-driven" approach is pervasive in software development efforts. While estimates can be useful, it is worthwhile to scrutinize our use of estimates, and to seek better ways to manage the development of software when estimates are not appropriate. There are a number of things to explore. For example, do we really need estimates for everything we currently use them for? Are we getting a reasonable benefit from them? Is it possible to manage software development without them? In this mini-workshop we will start with an information gathering exercise to help us gain a shared idea of our current understanding of the purpose and use of estimates. From here we'll move on to examine the nature of software development projects and a few possible other ways to approach our work.
Learning Objects:
  • Introduction to the concept of estimates
  • Exercise about how we use estimates
  • Exercises to demonstrate the nature of estimates
  • Information gathering activity to build a common understanding
  • Activity to discover possible ways to work without estimates
101 AB
Building Agility in the Organization's DNA: Surviving Alone is Not What Matters
Avinash Tripathi and Aakash Srinivasan
Session Details
Building Agility in the Organization's DNA: Surviving Alone is Not What Matters
Avinash Tripathi and Aakash Srinivasan
Room: 101 AB
Track: Organizational Transformation
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: Agility is not about how fast one can move. Rather, it is often a measure of one's responsiveness for a change with minimal adverse effect. We explore how Agility can be built into an organization's DNA.
Learning Objects:
  • Identify building blocks to a sustainable organizational foundation
  • Explore the INVEST guardrails to foster business agility: 1. (I) Ideation 2. (N) Nature 3. (V) Vision 4. (E) Engagement 5. (S) Synthesis 6. (T) Transition
101 CD
Experiments: The Good, The Bad, and the Beautiful
Linda Rising
Session Details
Experiments: The Good, The Bad, and the Beautiful
Linda Rising
Room: 101 CD
Track: Champions of Agile
Session Type:
Summary:

I have given several presentations about the use of stories instead of science in our industry, so I thought I should try to be more helpful and give a session on experiments. No, this is not too rigorous! I am not going to talk about statistics! I am going to talk about cheap, easy experiments, what to do, what to be aware of, including our cognitive biases. I share some of my experiences with teams who are really doing it. My goal is to encourage everyone to be a bit more methodical in decision-making and to replace "that won't work" with "how can we test it?" I hope that participants will walk out the door with a plan in hand for one or more experiments to run in their workplace. I also hope to improve the scientific vocabulary a bit and describe some cognitive biases that get in the way of decision-making.

Learning Objects:
  • Clearer understanding of experiments
  • Examples of experiments
  • Encouragement to go out and do experiments
101 E
AgileHR and Scrum
Rickard Jones and Christoforos Nikitas
Session Details
AgileHR and Scrum
Rickard Jones and Christoforos Nikitas
Room: 101 E
Track: Non-Software Scrum
Session Type: Talk (45 Minutes) - BEGINNER
Summary: Learn how AgileHR can use Scrum to help people to be empowered. The take-away from this is how AgileHR helps your organization progress and tangibly improve its Business Agility by being Agile.
Learning Objects:
  • How Agile HR departments use Scrum to help teams evolve
  • Why AgileHR are the leaders for Agile culture
  • Enabling diversity and inclusion for talent recruitment of Scrum Teams
  • Personal nurturing through inspect and adapt
  • Relentless learning and development
  • How to move HR to PeopleOps=AgileHR
  • Industry Examples
101 F
The Introvert's Survival Guide to Scrum Teams
Julee Bellomo
Session Details
The Introvert's Survival Guide to Scrum Teams
Julee Bellomo
Room: 101 F
Track: The Scrum Team
Session Type: Talk (45 Minutes) — INTERMEDIATE
Summary: Can an introvert survive in an Agile ecosystem seemingly designed for extroverts? Dispel the myths and help introverts thrive! This session is derived from Susan Cain's work Quiet, as well as HBR research.
Learning Objects:
  • Bust common misconceptions about introverts
  • Discover how introverts can thrive in teams
  • Explore how to create a balance between thinking and action on Scrum Teams
101 GH
Recharge Your Teams — Hold a Hackathon
Beth Beaty
Session Details
Recharge Your Teams — Hold a Hackathon
Beth Beaty
Room: 101 GH
Track: Community of Agile
Session Type:
Summary:

More companies are holding Hackathons to promote product innovation, but they’re also a great way to inspire your teams and help them to “recharge their batteries.” Given the characteristics of the methodology, Scrum Teams within an organization are uniquely positioned to take full advantage of such events. This session will discuss the ins and outs of holding an internal Hackathon based on Frost Bank’s lessons learned from having conducted three Hackathons over the past three years.

Learning Objects:
  • Explain the benefits of conducting a Hackathon.
  • List some of the key considerations in designing and executing such an event
  • Describe how to create powerful moments that can recharge their teams and possibly the entire organization
101 IJ
What We've Learned by Scrumming Sales and Support Teams
Tomasz Wykowski
Session Details
What We've Learned by Scrumming Sales and Support Teams
Tomasz Wykowski
Room: 101 IJ
Track: Non-Software Scrum
Session Type: Talk (45 Minutes) - EXPERT
Summary: What will happen if we try to run whole company using Scrum Teams? Join us to learn about results of our experiments with two clients, where we tried using Scrum in Sales and Support departments.
Learning Objects:
  • What to expect when trying Scrum in Support and Sales departments
  • The value of building Scrum teams in Business departments
  • Differences with IT teams
  • How to deal with unpredictable flow of requests
  • What were our mistakes and how to avoid them
200 AB
The Leader's Dancefloor: Leadership for Business Agility
Angel Diaz-Maroto
Session Details
The Leader's Dancefloor: Leadership for Business Agility
Angel Diaz-Maroto
Room: 200 AB
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) — INTERMEDIATE
Summary: The leader's dancefloor is a coaching-based leadership development framework to nurture Business Agility, successfully lead Agile implementations, and boost the learning capabilities of organizations.
Learning Objects:
  • Describe true Business Agility
  • Embody the mindshift of leadership development
  • Explain the componets of a learning organization
  • Coach leaders on the leader's dancefloor
  • Identify enemies of learning and friends of learning
200 CD
Jazz and Scrum
Peter Green
Session Details
Jazz and Scrum
Peter Green
Room: 200 CD
Track: Non-Software Scrum
Session Type: Talk (45 Minutes) - BEGINNER
Summary: Learn how jazz — with 100 years under its belt — has a lot to teach Scrum practitioners about self-organization, improvising within frameworks, continuous improvement, and cooperative games.
Learning Objects:
  • Listen to a live jazz combo perform, interspersed with discussions of the similarities to Scrum Additional practices
  • Developing self-organizing teams
  • Continuous Improvement
  • Cooperative games
200 E
Agile Coach 2017 Epic Agile Report: Management Consultants, Virtual Reality, and the US Government
Michael de la Maza
Session Details
Agile Coach 2017 Epic Agile Report: Management Consultants, Virtual Reality, and the US Government
Michael de la Maza
Room: 200 E
Track: IEEE Software
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: The 2017 Epic Agile Report is a strategic analysis of the Agile industry. In this talk, I will share how management consultants, virtual reality, and the US government are impacting the Agile space.
Learning Objects:
  • Learn what management consultants (Bain, Boston Consulting Group, and McKinsey) are doing in the Agile space
  • Understand how virtual reality will change Agile coaching and training
  • Learn how the US government is approaching Agile and how this will impact the industry
200 F
Three Ways to Restore Government Contracts for Agile Services
Manjit Singh
Session Details
Three Ways to Restore Government Contracts for Agile Services
Manjit Singh
Room: 200 F
Track: Scrum in Government and Regulated Industries
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: Governments are increasingly buying Agile services, yet use old contracts geared for waterfall development. This talk presents key elements needed in contracts to succeed with Agile services to realize value.
Learning Objects:
  • What parts of traditional contracts are incompatible for Agile services and why
  • How to align contracts with an Agile way of software development
  • Key elements needed in contracts to succeed with Agile services
  • Three pricing models for Agile contracts
200 GH
Leading Teams: How to Create and Nurture a High-Performing Team
Manoj Vadakkan
Session Details
Leading Teams: How to Create and Nurture a High-Performing Team
Manoj Vadakkan
Room: 200 GH
Track: The Scrum Team
Session Type: Talk (45 Minutes) — BEGINNER
Summary: Join this session to learn the characteristics of a real team that performs really well, and what conditions you can create to increase the chances of creating a well-functioning team.
Learning Objects:
  • The characteristics of a real team
  • The conditions an organization and managers can to provide to create and nurture an effective team
  • An activity a ScrumMaster can use to help organizations to create and nurture effective teams
200 IJ
The Five ScrumMasters You'll Meet in Hell
Dave Saboe
Session Details
The Five ScrumMasters You'll Meet in Hell
Dave Saboe
Room: 200 IJ
Track: The Scrum Team
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: Meet five types of ScrumMasters that can damage teams and see how these ScrumMasters may not be demons, but misguided angels. Well explore how to turn these lost souls back into valuable team members.
Learning Objects:
  • Discover five ScrumMaster archetypes that can bring down teams and the organization
  • Understand how to look at these individuals through a different lens to find the real cause of their behavior
  • Be able to coach people demonstrating these negative behaviors (or change them in yourself)
Exhibit Hall B
Cisco's Scrum4HW at Scale: Integrating Worldwide Partners into Scrum with Cisco Systems
Jason Parent and Tom Jackson
Session Details
Cisco's Scrum4HW at Scale: Integrating Worldwide Partners into Scrum with Cisco Systems
Jason Parent and Tom Jackson
Room: Exhibit Hall B
Track: Scrum4HW
Session Type: Talk (45 Minutes) - EXPERT
Summary:

Join us in an open discussion with Cisco's Product Operations Team who will address these problems:

  • Are you having a tough time getting your worldwide partners to understand and buy into Scrum for Hardware?
  • Do you suffer from poor product quality and delays in manufacturing?
  • Do you build hardware outside of North America and struggle with distributed contributors?

Beyond the typical cultural and time zone communication barriers, we will discuss the implications and learning of bringing a major contract manufacturing partner from China into our Scrum teams in North America.

Learning Objects:
  • The higher-level awareness that needs to be accounted for in an Agile transformation at a large global organization
  • How Cisco's product unit accounts for multiple time zones
  • Experiences in contracting with international manufacturing partners fit into the Agile environment
Nicollet Island Pavilion
Northwoods Networking at Nicollet Island Pavilion
Session Details
Northwoods Networking at Nicollet Island Pavilion
Room: Nicollet Island Pavilion
Track: Monday Mingle
Session Type:
Summary:

Sponsored by:

Don't miss this Global Scrum Gathering feature Northwoods Networking event! Pack your plaid lumberjack shirt and join us as Monday Mingle takes over Nicollet Island Pavilion in Minneapolis. Enjoy drinks, food, entertainment and all the mingling you can handle!

Bussing and transportation info coming soon.

Learning Objectives:
Main Auditorium
Day 2 Opening
Session Details
Day 2 Opening
Room: Main Auditorium
Track:
Session Type:
Summary:
Learning Objectives:
101 AB
Making Winning Products: A Needle in a Haystack
Punita Dave
Session Details
Making Winning Products: A Needle in a Haystack
Punita Dave
Room: 101 AB
Track: The Scrum Team
Session Type: A20 (20 Minutes) — INTERMEDIATE
Summary: Cloud has removed the infrastructure barrier to market entry, making the product space become ever so competitive. Delivering winning products in an easy-entry market has its own challenges. Learn to overcome them!
Learning Objects:
  • Learn the changing trends in easy-market entry environment
  • How challenges in the Product Owner’s role have emerged
  • Learn what a Product Owner can do with market analysis, customer expectation management, and value determination to overcome these challenges
101 CD
Home Education with Scrum
Abid Quereshi
Session Details
Home Education with Scrum
Abid Quereshi
Room: 101 CD
Track: Non-Software Scrum
Session Type: A20 (20 Minutes) — BEGINNER
Summary: Learn about how one 9-year-old girl took responsibility for her education using Scrum.
Learning Objects:
  • Describe the relationship between the popular modern school system and education in the 18th century Prussian state
  • Evaluate Scrum for home education
101 E
Making the Mindset Change
Lonnie Weaver-Johnson
Session Details
Making the Mindset Change
Lonnie Weaver-Johnson
Room: 101 E
Track: Organizational Transformation
Session Type:
Summary:

Why is it that more companies fail at Scrum than succeed? Becoming an organization that practices Scrum well is hard. Often this is due to leaders who don’t really know what they’re signing on for, so the culture shift never really happens. When industrial workers moved to knowledge workers, “the management vs. the people” mentality carried over from the industrial age. In order to be successful, this needs to change.

Learning Objects:

Learning Objectives:

  • Tips to be ready for the culture shift where everyone’s voice matters
  • Preparing leaders for the change
  • Understand artifacts, case studies, and people who can be used as resources
101 GH
Anarchy
David Gentry
Session Details
Anarchy
David Gentry
Room: 101 GH
Track: The Scrum Team
Session Type: A20 (20 Minutes) — INTERMEDIATE
Summary: When you hear the word anarchy, what do you think about? Do you think about chaos or malcontents? Agile has a history of anarchists. Come find out more and see how anarchy can be an addition to your toolbox.
Learning Objects:
  • Define anarchy and identify notable anarchists
  • Explain “scientific management” and the contrast between that and knowledge work
  • Relate anarchy to the Agile Manifesto 
101 IJ
Three Aspirations of Agility: Efficiency, Resilience, and Thrivability
Stuart Turner
Session Details
Three Aspirations of Agility: Efficiency, Resilience, and Thrivability
Stuart Turner
Room: 101 IJ
Track: Organizational Transformation
Session Type: A20 (20 Minutes) — INTERMEDIATE
Summary: Agility is a means to an end, not an end in itself. We’ll consider three different ends to which we might aspire and explore some of the unintended consequences and serendipitous opportunities of each.
Learning Objects:
  • Understand why agility depends on connectivity within and without the organization
  • Learn how individual growth depends largely on self-awareness
  • Understand why group transformation depends largely on cohesive goals
  • Learn how organizational transformation depends largely on authority redistribution
  • Understand why the transformation is everybody’s job
Auditorium 1
Can Your Manager Be Your ScrumMaster? The Debate
Ronica Roth and Brad Swanson
Session Details
Can Your Manager Be Your ScrumMaster? The Debate
Ronica Roth and Brad Swanson
Room: Auditorium 1
Track: The Scrum Team
Session Type: Dueling A20 (40 Minutes) - INTERMEDIATE
Summary: Good ScrumMasters educate, coach, and remove impediments just like good managers. But will a manager as ScrumMaster squash the team and kill cultural revolution? Brad Swanson and Ronica Roth debate the issue.
Learning Objects:
  • Understand the potential pitfalls of managers as ScrumMasters
  • Know the personal characteristics a manager needs in order to thrive as a ScrumMaster
  • Know what organizational context allows managers to be effective as ScrumMasters
Auditorium 2
Today's Leader: Self-Actualized or Simply Focused and Humble?
Nico Wankerl and Bob Galen
Session Details
Today's Leader: Self-Actualized or Simply Focused and Humble?
Nico Wankerl and Bob Galen
Room: Auditorium 2
Track: Organizational Transformation
Session Type: Dueling A20 (40 Minutes) - INTERMEDIATE
Summary:

In this panel-like session Nico Wankerl and Bob Galen will explore the nuance of today’s leaders from two very different perspectives. Here’s Nico’s view:

  1. Nico: There is an elite echelon amid our modern society, and only a minute fraction of people fit the framework well enough to be counted among its ranks. Perhaps the greatest among these and the one that I most aspire to emulate is Elon Musk. I will share my perspective on leadership using Musk to model the qualities of leadership that I most admire.
  2. Bob: What is leadership in modern society and business? And what makes a leader great? Some people, like my presentation partner, want to look at elite leaders. I don’t have a single leader example. Instead, I’ll present a persona for great leadership that can be achieved by everyday people. That is, if they have the humility and service for it.
Learning Objects: To share different perspectives on leadership.
Auditorium 3
Product Ownership: Staff or Contractor
Christopher Stemen
Session Details
Product Ownership: Staff or Contractor
Christopher Stemen
Room: Auditorium 3
Track: Scrum in Government and Regulated Industries
Session Type:
Summary: The role of Product Owner is unquestionably essential and often the difference between a successful product versus one that fails miserably. Despite the importance of the role there still is great difficulty finding the right person. In many environments, especially in the government and regulated world, the role is filled with contractors versus employees of the product organization. Is this OK? Join us to debate whether the role of Product Owner can be filled by either a staff employee or a contractor.
Learning Objects:
101 AB
Master or Servant: A Guide for new ScrumMasters
Steven Spearman
Session Details
Master or Servant: A Guide for new ScrumMasters
Steven Spearman
Room: 101 AB
Track: The Scrum Team
Session Type: A20 (20 Minutes) — BEGINNER
Summary: Servant leadership — what does that really mean for a new ScrumMaster? In this practical session, you’ll learn a few key techniques to get you started on the journey to a new kind of leadership.
Learning Objects:
  • Understand the definition of servant leadership
  • Understand the reasons that ScrumMasters use influence and not authority
  • Learn specific techniques to consider: fostering healthy conflict, the use of powerful questions,  and inspiring story-telling
  • Understand becoming a ScrumMaster as a journey
101 CD
Agile Marketing and Business Agility
Maria Matarelli
Session Details
Agile Marketing and Business Agility
Maria Matarelli
Room: 101 CD
Track: Non-Software Scrum
Session Type: A20 (20 Minutes) — BEGINNER
Summary: Discover the importance of an organization’s ability to respond rapidly to changes in the market and environment without losing momentum.
Learning Objects:
  • Learn about the possibilities of what can be achieved when embracing agility throughout the organization
  • Discover how alignment with marketing and product development can enhance an organization’s effectiveness
  • Uncover the benefit of creating an environment for success
101 E
From An Agile Child to a Young Professional
Bria Johnson
Session Details
From An Agile Child to a Young Professional
Bria Johnson
Room: 101 E
Track: The Scrum Team
Session Type:
Summary:

Growing up in a home that practiced Scrum was an interesting experience. I worked off the Johnson Family Backlog to build our house, plan my graduation party, and accomplish general chores. As a kid, it sometimes felt that the chore chart was simply rebranded, so it was when I went off to college and actually chose to use Agile when I really saw the benefit. Now, as a young professional, I see how culture plays a big part in Agile — and it’s not as easy as one might think.

Learning Objects:

Learning Objectives:

  • Agile can be practiced outside of software
  • How Agile can be practiced as a family
  • How performing Agile at work isn't easy
101 GH
EVDnC: Extreme Value-Driven Coaching
Marcos Garrido
Session Details
EVDnC: Extreme Value-Driven Coaching
Marcos Garrido
Room: 101 GH
Track: Organizational Transformation
Session Type: A20 (20 Minutes) — INTERMEDIATE
Summary: EVDnC is an Agile training and coaching framework, based on fast-paced Scrum, to speed up learning and increase productivity on real Scrum Teams. EVDnC was successfully used with more than 100 teams.
Learning Objects:
  • Learn how a simple framework can boost learning and Scrum adoption
  • Learn how you can run daily sprints in a controlled environment to solve bottlenecks and other problems preventing your Scrum Team from achieving a high-performing state 
101 IJ
Testing as we know it is dead. What next for the testers?
Amit Kulkarni
Session Details
Testing as we know it is dead. What next for the testers?
Amit Kulkarni
Room: 101 IJ
Track: Organizational Transformation
Session Type: A20 (20 Minutes) — INTERMEDIATE
Summary: This session will talk about the future of testing in the Agile context, especially for the services IT industry, where millions are employed doing manual testing
Learning Objects:
  • Learn options for manual testers to re-skill
  • Understand the need for independent testing in the current Agile context
  • Understand the role for functional specialists
  • Understand what manual testers need to do in the Agile context
Auditorium 1
Can Your Manager Be Your ScrumMaster? The Debate (Continued)
Ronica Roth and Brad Swanson
Session Details
Can Your Manager Be Your ScrumMaster? The Debate (Continued)
Ronica Roth and Brad Swanson
Room: Auditorium 1
Track: The Scrum Team
Session Type: Dueling A20 (40 Minutes) - INTERMEDIATE
Summary: Good ScrumMasters educate, coach, and remove impediments just like good managers. But will a manager as ScrumMaster squash the team and kill cultural revolution? Brad Swanson and Ronica Roth debate the issue.
Learning Objects:
  • Understand the potential pitfalls of managers as ScrumMasters
  • Know the personal characteristics a manager needs in order to thrive as a ScrumMaster
  • Know what organizational context allows managers to be effective as ScrumMasters
Auditorium 2
Today's Leader: Self-Actualized or Simply Focused and Humble? (Continued)
Nico Wankerl and Bob Galen
Session Details
Today's Leader: Self-Actualized or Simply Focused and Humble? (Continued)
Nico Wankerl and Bob Galen
Room: Auditorium 2
Track: Organizational Transformation
Session Type: Dueling A20 (40 Minutes) - INTERMEDIATE
Summary:

In this panel-like session Nico Wankerl and Bob Galen will explore the nuance of today’s leaders from two very different perspectives. Here’s Nico’s view:

  1. Nico: There is an elite echelon amid our modern society, and only a minute fraction of people fit the framework well enough to be counted among its ranks. Perhaps the greatest among these and the one that I most aspire to emulate is Elon Musk. I will share my perspective on leadership using Musk to model the qualities of leadership that I most admire.
  2. Bob: What is leadership in modern society and business? And what makes a leader great? Some people, like my presentation partner, want to look at elite leaders. I don’t have a single leader example. Instead, I’ll present a persona for great leadership that can be achieved by everyday people. That is, if they have the humility and service for it.
Learning Objects: To share different perspectives on leadership.
Ballroom AB
Open Space - Open Circle & Marketplace
Open Space Facilitator: Cathy Simpson, CST®
Session Details
Open Space - Open Circle & Marketplace
Open Space Facilitator: Cathy Simpson, CST®
Room: Ballroom AB
Track: Open Space
Session Type:
Summary:

Open Space – Tuesday All Day

Open Space is where attendees get to decide everything! We start Open Space by co-creating the sessions for the day. Anyone (including you) may propose a session on a topic of choice. This could be something you’re expert at, curious about, or something totally uncharted. The group will then self-organize to create a session schedule (of course, this can change too).

The Four Principles of Open Space

  • Whoever comes are the right people. The people who care will be the people who come to take part in the conversation.
  • Whatever happens is the only thing that can. Be prepared to be surprised.
  • Whenever it starts is the right time. Inspiration and creativity don’t run on the clock.
  • When it’s over, it’s over. Do the work ‘til it’s done; don’t work to the clock.
Learning Objectives:

Open Space Theme

Imagine what’s possible when a group of really smart people bring their energy and intelligence to make something happen. Magic? Something delightfully unexpected? Changing the world? 

Consider this: What’s left to transform? How can we use Scrum to impact the big issues in the world (you know, those global issues that are important to us — and everyone else)?

Join us and let’s use our powers for good.

All Session Rooms
Open Space - Session One
Open Space Facilitator: Cathy Simpson, CST®
Session Details
Open Space - Session One
Open Space Facilitator: Cathy Simpson, CST®
Room: All Session Rooms
Track: Open Space
Session Type:
Summary:

Open Space – Tuesday All Day

Open Space is where attendees get to decide everything! We start Open Space by co-creating the sessions for the day. Anyone (including you) may propose a session on a topic of choice. This could be something you’re expert at, curious about, or something totally uncharted. The group will then self-organize to create a session schedule (of course, this can change too).

The Four Principles of Open Space

  • Whoever comes are the right people. The people who care will be the people who come to take part in the conversation.
  • Whatever happens is the only thing that can. Be prepared to be surprised.
  • Whenever it starts is the right time. Inspiration and creativity don’t run on the clock.
  • When it’s over, it’s over. Do the work ‘til it’s done; don’t work to the clock.
Learning Objectives:

Open Space Theme

Imagine what’s possible when a group of really smart people bring their energy and intelligence to make something happen. Magic? Something delightfully unexpected? Changing the world? 

Consider this: What’s left to transform? How can we use Scrum to impact the big issues in the world (you know, those global issues that are important to us — and everyone else)?

Join us and let’s use our powers for good.

All Session Rooms
Open Space - Session Two
Open Space Facilitator: Cathy Simpson, CST®
Session Details
Open Space - Session Two
Open Space Facilitator: Cathy Simpson, CST®
Room: All Session Rooms
Track: Open Space
Session Type:
Summary:

Open Space – Tuesday All Day

Open Space is where attendees get to decide everything! We start Open Space by co-creating the sessions for the day. Anyone (including you) may propose a session on a topic of choice. This could be something you’re expert at, curious about, or something totally uncharted. The group will then self-organize to create a session schedule (of course, this can change too).

The Four Principles of Open Space

  • Whoever comes are the right people. The people who care will be the people who come to take part in the conversation.
  • Whatever happens is the only thing that can. Be prepared to be surprised.
  • Whenever it starts is the right time. Inspiration and creativity don’t run on the clock.
  • When it’s over, it’s over. Do the work ‘til it’s done; don’t work to the clock.
Learning Objectives:

Open Space Theme

Imagine what’s possible when a group of really smart people bring their energy and intelligence to make something happen. Magic? Something delightfully unexpected? Changing the world? 

Consider this: What’s left to transform? How can we use Scrum to impact the big issues in the world (you know, those global issues that are important to us — and everyone else)?

Join us and let’s use our powers for good.

All Session Rooms
Open Space - Session Three
Open Space Facilitator: Cathy Simpson, CST®
Session Details
Open Space - Session Three
Open Space Facilitator: Cathy Simpson, CST®
Room: All Session Rooms
Track: Open Space
Session Type:
Summary:

Open Space – Tuesday All Day

Open Space is where attendees get to decide everything! We start Open Space by co-creating the sessions for the day. Anyone (including you) may propose a session on a topic of choice. This could be something you’re expert at, curious about, or something totally uncharted. The group will then self-organize to create a session schedule (of course, this can change too).

The Four Principles of Open Space

  • Whoever comes are the right people. The people who care will be the people who come to take part in the conversation.
  • Whatever happens is the only thing that can. Be prepared to be surprised.
  • Whenever it starts is the right time. Inspiration and creativity don’t run on the clock.
  • When it’s over, it’s over. Do the work ‘til it’s done; don’t work to the clock.
Learning Objectives:

Open Space Theme

Imagine what’s possible when a group of really smart people bring their energy and intelligence to make something happen. Magic? Something delightfully unexpected? Changing the world? 

Consider this: What’s left to transform? How can we use Scrum to impact the big issues in the world (you know, those global issues that are important to us — and everyone else)?

Join us and let’s use our powers for good.

All Session Rooms
Open Space - Closing the Space
Open Space Facilitator: Cathy Simpson, CST®
Session Details
Open Space - Closing the Space
Open Space Facilitator: Cathy Simpson, CST®
Room: All Session Rooms
Track:
Session Type:
Summary:

Open Space – Tuesday All Day

Open Space is where attendees get to decide everything! We start Open Space by co-creating the sessions for the day. Anyone (including you) may propose a session on a topic of choice. This could be something you’re expert at, curious about, or something totally uncharted. The group will then self-organize to create a session schedule (of course, this can change too).

The Four Principles of Open Space

  • Whoever comes are the right people. The people who care will be the people who come to take part in the conversation.
  • Whatever happens is the only thing that can. Be prepared to be surprised.
  • Whenever it starts is the right time. Inspiration and creativity don’t run on the clock.
  • When it’s over, it’s over. Do the work ‘til it’s done; don’t work to the clock.
Learning Objectives:

Open Space Theme

Imagine what’s possible when a group of really smart people bring their energy and intelligence to make something happen. Magic? Something delightfully unexpected? Changing the world? 

Consider this: What’s left to transform? How can we use Scrum to impact the big issues in the world (you know, those global issues that are important to us — and everyone else)?

Join us and let’s use our powers for good.

Main Auditorium
Day 3 Opening
Session Details
Day 3 Opening
Room: Main Auditorium
Track:
Session Type:
Summary:
Learning Objectives:
101 AB
Personal Agility Workshop
Maria Matarelli
Session Details
Personal Agility Workshop
Maria Matarelli
Room: 101 AB
Track: Non-Software Scrum
Session Type: Workshop (75 Minutes) - BEGINNER
Summary: Walk through a hands-on workshop and discover how to apply the Personal Agility Framework, Priorities Map, and six insightful questions to discover what really matters. 
Learning Objects:
  • Learn how to apply personal agility as a framework for your life
  • Discover ways to identify how your actions align with what really matters
  • Practice applying the Personal Agility Priorities Map
  • Discover ways to coach others on Personal Agility
101 CD
Estimates and No Estimates: Let's Explore the Possibilities
Woody Zuill
Session Details
Estimates and No Estimates: Let's Explore the Possibilities
Woody Zuill
Room: 101 CD
Track: Champions of Agile
Session Type:
Summary:

Summary: The default use of an "estimate-driven" approach is pervasive in software development efforts. While estimates can be useful, it is worthwhile to scrutinize our use of estimates, and to seek better ways to manage the development of software when estimates are not appropriate. [NOTE: Referencing the use of estimates of cost, time, or effort for software projects, features, or tasks]. There are a number of things to explore. For example, do we really need estimates for everything we currently use them for? Are we getting a reasonable benefit from them? Is it possible to manage software development without them? In this mini-workshop we will start with an information gathering exercise to help us gain a shared idea of our current understanding of the purpose and use of estimates. From here we'll move on to examine the nature of software development projects and a few possible other ways to approach our work.

Learning Objects:

Learning Objectives:

  • Introduction to the concept of estimates
  • Exercise about how we use estimates
  • Exercises to demonstrate the nature of estimates
  • Information gathering activity to build a common understanding
  • Activity to discover possible ways to work without estimates
101 E
Move Beyond User Stories ... What's Next?
David Hawks
Session Details
Move Beyond User Stories ... What's Next?
David Hawks
Room: 101 E
Track: The Scrum Team
Session Type: Workshop (75 Minutes) - EXPERT
Summary: The current epic and user story process is stale and needs to go. In this hands-on workshop, you'll learn a new discovery-centered model driven by objectives, hypotheses, and experiments.
Learning Objects:
  • Understand the difference between discovery and delivery
  • Understand when and why discovery should be emphasized more in your requirements process
  • Learn how to write objectives, a hypothesis, and experiments
101 F
A Scrum Practitioner's Code of Ethics
Paul Wynia and Zach Bonaker 
Session Details
A Scrum Practitioner's Code of Ethics
Paul Wynia and Zach Bonaker 
Room: 101 F
Track: Playing in the Scrum Sandbox
Session Type: Workshop (75 Minutes) - EXPERT
Summary: As Scrum practitioners, we can have real impacts on products and on people's lives! But what guides us to work in an ethical way? Let's look to saving lives for inspiration to create a code together!
Learning Objects:
  • Be able to identify the risks inherent in continuous improvement
  • Be able to identify the role and responsibility of Scrum practitioners as catalysts for change
  • Collaborate on the creation of a set of Agile ethics to encourage excellence
  • Publish online for attendees and others to review and to spark discussion
101 GH
Business Agility with Enterprise Scrum
Simon Roberts and John McFadyen
Session Details
Business Agility with Enterprise Scrum
Simon Roberts and John McFadyen
Room: 101 GH
Track: Non-Software Scrum
Session Type: Workshop (75 Minutes) — INTERMEDIATE
Summary: Enterprise Scrum (ES) is a configurable framework for applying Scrum in any context. This workshop provides an introduction to ES and enables participants to experience ES in a fun environment.
Learning Objects:
  • Understand and be able to apply Mike Beedle’s Enterprise Scrum
  • Understand the Enterprise Scrum framework
  • Experience an example of the use of Enterprise Scrum
  • Be able to apply Enterprise Scrum in their own context
101 IJ
Moving Beyond Activities: Using Learning Events to Gauge Interest and Comprehension
Cody Wanberg
Session Details
Moving Beyond Activities: Using Learning Events to Gauge Interest and Comprehension
Cody Wanberg
Room: 101 IJ
Track: Playing in the Scrum Sandbox
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: Effective facilitation of training requires a focus beyond just implementing a fun activity. Attend this interactive workshop and learn tools to gauge activity effectiveness and whether learning is achieved.
Learning Objects:
  • Define formative assessments as they relate to learning objectives
  • Describe how formative assessments should direct instruction
  • Use formative assessment techniques in the classroom
200 AB
Getting Real Without Getting Fired: Saying Things in a Way People Can Hear
Allison Pollard and Marcus King
Session Details
Getting Real Without Getting Fired: Saying Things in a Way People Can Hear
Allison Pollard and Marcus King
Room: 200 AB
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: Attend this workshop and learn to recognize how your behavior is building trust — or not — and practice speaking hard truths so that others can hear them.
Learning Objects:
  • Recognize your current state and patterns of communication that might indicate a low-trust environment
  • A model to identify communication cycles that hamper your organization from achieving its full potential
  • Pattern to practice better forms of direct communication and build trust
200 CD
Authentic Scrum
Peter Green
Session Details
Authentic Scrum
Peter Green
Room: 200 CD
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: Scrum is an empty container. We can fill it with what we want. If we don't use it in a way that is authentic to the existing values of an organization, it will be attacked like there's a virus! 
Learning Objects:
  • Describe a well-researched model of shared values
  • Release the frustration associated with trying to make Scrum do something your organization doesn’t value
  • Improve Scrum adoption by using language that resonates with any executive
200 EF
Helping Leaders See the Pain of Too Much Change
Eric Rapin
Session Details
Helping Leaders See the Pain of Too Much Change
Eric Rapin
Room: 200 EF
Track: Community of Agile
Session Type:
Summary:

Do teams feel as though leaders move the goalposts every day? Do leaders understand how much pain change causes and how to make that visible? While we embrace change in Agile, there's a useful rhythm and cadence to change that helps people absorb the change and improve. Change too often, and it can create resistance to the change. What if leaders understood the disruption that too many changes in process and goals can cause? What if there was a game we could play that would help us see this more clearly? We'll play a game (Fluxx) in groups to illustrate the impact that changing goals and changing rules has on people. How this can cause decision paralysis, frustration, and ultimately lead to complete disengagement. We will also discover how moving people from team to team can impact teams and individuals.

Learning Objects:
  • Practical way to demonstrate the stress of change on individuals and the impact it has on their performance
  • Useful considerations for when (and when not) to introduce change
  • Understanding different types of change and what impact they have on your organization
200 GH
The Self-Selection Game: A Quest for High-Performing Scrum Teams
Dana Pylayeva
Session Details
The Self-Selection Game: A Quest for High-Performing Scrum Teams
Dana Pylayeva
Room: 200 GH
Track: The Scrum Team
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: Challenge the status quo of building new Scrum teams and unleash their high performance! Join this workshop to experience game elements that helped HBC Digital prepare and succeed with self-selection.
Learning Objects:
  • Be able to articulate at least one benefit of self-selection
  • Be able to explain the seven steps of self-selection process
  • Practice answering self-selection “spooky questions” most frequently asked by participants new to self-selection
200 IJ
Stop Using Band-Aids and Fix Your Real Problems!
Bob Hartman
Session Details
Stop Using Band-Aids and Fix Your Real Problems!
Bob Hartman
Room: 200 IJ
Track: The Scrum Team
Session Type: Workshop (75 Minutes) — INTERMEDIATE
Summary: Does your team have a lot of different people screaming at them? This workshop helps you take all that screaming and determine the real root causes. Use your symptoms to find the problems — like a doctor.  
Learning Objects:
  • After this workshop, the attendees will be able to create a Current Reality Tree (CRT from Theory of Constraints Thinking Process)
  • The CRT will consist of their undesirable effects (UDE's) linked in cause/effect relationships so it becomes obvious a small number create all the issues
Exhibit Hall B
Building Together: The Hands-On Industrial Agile Framework Workshop
Hubert Smits and Peter Borsella
Session Details
Building Together: The Hands-On Industrial Agile Framework Workshop
Hubert Smits and Peter Borsella
Room: Exhibit Hall B
Track: Scrum4HH
Session Type: Workshop (75 Minutes) - BEGINNER
Summary: Within the Scrum4HW track, we invite all Gathering attendees to join a team during this workshop and help build a car. Co-chaired by Big Orange Square founders Hubert Smits and Peter Borsella, this session will engage attendees like nothing else at a Global Scrum Gathering®!
Learning Objects:
  • How the team-based approach of Scrum can generate effectiveness almost immediately
  • How getting to work sooner is one of the fastest way to generate new learnings
  • How to tighten a bolt, fasten a screw, or mount a wheel!
101 AB
Projects Must Die
Jens Coldewey
Session Details
Projects Must Die
Jens Coldewey
Room: 101 AB
Track: Organizational Transformation
Session Type: Talk (45 Minutes )— EXPERT
Summary: Most organizations today are organized around projects. This leads to many specific problems that an Agile transformation makes transparent. Learn what the root cause is and what better approaches are.
Learning Objects:
  • Understand the problems usually implied by project organizations
  • Why the Product Owner is not called "Project Backlog Administrator"
  • How to organize based on customer value, human experience, and assets built rather than "resource allocation"
101 E
7 Secrets of Highly Effective Retrospectives
David Horowitz
Session Details
7 Secrets of Highly Effective Retrospectives
David Horowitz
Room: 101 E
Track: The Scrum Team
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: Retrospectives are the core of agility. And yet they are the Scrum ceremony that is most frequently skipped! Find out how to reenergize your retrospectives by transforming them into drivers of change.
Learning Objects:
  • Learn how to “level up” your retrospectives with new ideas, facilitation techniques, and innovative approaches
  • Gain a deeper understanding of why retrospectives are so critical to successful agility and continuous improvement
101 F
Tailoring Scrum in Heavily Regulated Environments (Case Study)
Theofanis Giotis and Panagiotis Papaporfyriou
Session Details
Tailoring Scrum in Heavily Regulated Environments (Case Study)
Theofanis Giotis and Panagiotis Papaporfyriou
Room: 101 F
Track: Scrum in Government and Regulated Industries
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: This case study examines changing our perspective of what the product is and how the team should be formed in heavily regulated environments. 
Learning Objects:
  • Why we must tailor Scrum in regulated environments
  • Why and how the Definition of Done and the backlog are changed
  • How to redefine and assemble cross-functional teams
  • Understand that regulated environments are a sign that you need to adapt
  • See how to adapt Scrum or Agile practices to meet your goals 
101 GH
Think Outside the Box (Marketing and Design)
Sebastian Sussmann
Session Details
Think Outside the Box (Marketing and Design)
Sebastian Sussmann
Room: 101 GH
Track: Non-Software Scrum
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: Are we perfect? We have PDCA, TPS, Lean — but people think Agile is Scrum for software. Being Agile in outside of IT shows that we have to learn from each other. Are our problems really different?
Learning Objects:
  • Know how we can overcome problems in marketing
  • Learn how to move beyond talk about software development
  • Understand how to learn quickly from other domains and improve
  • Learn how to see “outside” and learn from others
101 IJ
Managing Resistance: How the Kanban Method Supports Lasting Change
Julie Wyman and Sarah Shirck
Session Details
Managing Resistance: How the Kanban Method Supports Lasting Change
Julie Wyman and Sarah Shirck
Room: 101 IJ
Track: Organizational Transformation
Session Type: Talk (45 Minutes) — BEGINNER
Summary: Explore the change management principles built into the Kanban Method and consider how to better leverage change management techniques when helping organizations transition to Agile.
Learning Objects:
  • Increase awareness of the amount of change an Agile adoption brings
  • Understand how Kanban’s built-in change management principles aim to limit the amount of disruption, reduce and manage resistance, and support longer-lasting change
200 AB
No One Does Scrum by the Book! A Visual Technique to Assist Scrum Adoption
Zach Bonaker
Session Details
No One Does Scrum by the Book! A Visual Technique to Assist Scrum Adoption
Zach Bonaker
Room: 200 AB
Track: Organizational Transformation
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: In this session, discover a visual tool built from the components of the Scrum Guide. Using visual management, learn how simple "sliders" help foster rich, open-ended dialogue and alignment for change.
Learning Objects:
  • Learn a simple way to make progress and growth with Scrum visible
  • Learn a collaborative approach for “assessment” of Scrum in the organization
  • Learn three critical risks to be aware of when introducing Scrum
  • Learn methods to “decide what to do” after using Scrum Guide sliders
200 CD
10 Steps to a Successful Enterprise Agile Transformation: The Precipitous Path to Predictability!
Michael Hall
Session Details
10 Steps to a Successful Enterprise Agile Transformation: The Precipitous Path to Predictability!
Michael Hall
Room: 200 CD
Track: Organizational Transformation
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: Join the speaker as he navigates the precipitous path to predictability by sharing 10 tangible steps to a successful enterprise Agile transformation. Warning: not for the faint of heart!
Learning Objects:
  • Be able to explain a typical Agile journey at a high level, including alignment, learning, predictability, acceleration, and adaptation
  • Be able to use a practical framework of 10 steps to help guide your enterprise Agile transformation from alignment to predictability
200 EF
Agile in the Classroom: How Agile Can Better Prepare Students for the Demands of the 21st Century Workplace
Bret Thayer
Session Details
Agile in the Classroom: How Agile Can Better Prepare Students for the Demands of the 21st Century Workplace
Bret Thayer
Room: 200 EF
Track: Community of Agile
Session Type:
Summary:

Agile practices can transform traditional classrooms. Bret Thayer has seen it for himself, and is spreading the word. Get educated about how our community can support the important use of Agile in schools.

Learning Objects:

 

  • An understanding of the dilemma of teaching students using 20th century models
  • How Agile and Scrum practices can transform traditional classrooms into environments where students practice skills future employers want
  • What the Agile community can do to promote Agile in Schools
200 GH
Raise Your ScrumMaster Game!
Dee Rhoda
Session Details
Raise Your ScrumMaster Game!
Dee Rhoda
Room: 200 GH
Track: The Scrum Team
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: ScrumMasters know they are the active facilitator and coach to the Scrum Team. But how do great ScrumMasters execute these responsibilities? This session provides tips and tools for raising your game!
Learning Objects:
  • Be able to describe tips and tools for actively facilitating Scrum events
  • Know how best to coach individuals
  • Learn to be a servant-leader
200 IJ
Improving Your Listening Mojo
Stevie Borne
Session Details
Improving Your Listening Mojo
Stevie Borne
Room: 200 IJ
Track: The Scrum Team
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: This session will provide valuable tools you can use immediately to listen so that the other person feels you truly heard what they had to say.
Learning Objects:
  • Know why it is important to be an effective listener
  • Learn three new tools/techniques to expand your listening capability
  • Experience the benefits when someone truly listens to you
Exhibit Hall B
Tangible Scrum: The Scrum in Hardware Guide
Fabian Schwartz
Session Details
Tangible Scrum: The Scrum in Hardware Guide
Fabian Schwartz
Room: Exhibit Hall B
Track: Scrum4HW
Session Type: Talk (45 Minutes) - EXPERT
Summary: Scrum helps to collaborate, get rapid feedback, and drive down uncertainty. That would also help non-IT projects. The question is how to do this in industries such as Construction, Oil and Gas, or Manufacturing?
Learning Objects:
  • Uncertainty in hardware projects
  • Stubs and mock-ups
  • How to modularize and continuously integrate
  • Interface design
  • Test- and data-driven development
  • Working product at the end of each Sprint 
101 AB
Organizations Cannot Transform or Compete Externally Until They Can Collaborate Internally: An Introduction to Radical Collaboration
Bob Sarni
Session Details
Organizations Cannot Transform or Compete Externally Until They Can Collaborate Internally: An Introduction to Radical Collaboration
Bob Sarni
Room: 101 AB
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) - BEGINNER
Summary: Collaboration, or lack of it, can make or break a transformation effort. Most collaboration fails because of ineffective human interaction.
Learning Objects:
  • Better understand how to build more collaborative environments
  • Learn to deal more effectively with your own defensiveness
  • Become more effective at building and maintaining collaborative working relationships
101 E
Five Common Unconscious Biases Affecting Your Product Development
Catherine Louis
Session Details
Five Common Unconscious Biases Affecting Your Product Development
Catherine Louis
Room: 101 E
Track: The Scrum Team
Session Type: Workshop (75 Minutes) — EXPERT
Summary: When designing products that people use — or when trying to uncover what’s wrong with our workplace — studying the decisions we make is critical. Surprise! Many of our decisions are not made consciously. 
Learning Objects:
  • Learn about the Ikea Effect and its relationship to the Sunk Cost fallacy
  • How testing is affected by Confirmation Bias
  • How the latest Change Brouhaha might be just another Bandwagon Effect
  • Finally, understand how the Affinity Bias can even affect your team composition and your ability to connect 
101 F
Agile Compliance with Federal Regulations
Jimi Fosdick
Session Details
Agile Compliance with Federal Regulations
Jimi Fosdick
Room: 101 F
Track: Scrum in Government and Regulated Industries
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: This is a shorter version of workshops I've done for both federal government agencies and vendors working in the highly regulated industries of medical devices, pharmaceuticals, and DoD IT/SW projects.
Learning Objects:
  • Be able to name the parts of the CFR and FAR that pertain to most Agile projects
  • Point to the most recent guidelines issued by government agencies related to Agile delivery
  • Identify at least three mistakes in their organization’s internal interpretation of government regulation
101 GH
Building Your Visual Facilitation Skills
Leonardo Monteiro de Miranda
Session Details
Building Your Visual Facilitation Skills
Leonardo Monteiro de Miranda
Room: 101 GH
Track: Playing in the Scrum Sandbox
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: Visual facilitation is the use of visual artifacts to lead groups and individuals toward a goal. It's used to communicate ideas in a clear and meaningful way.
Learning Objects:
  • Understand the language and the power of visual thinking
  • Be able to translate thoughts and ideas into visual representations
  • Build your own visual symbol library
  • Understand different ways and flows to structure information
  • Make drawing a daily habit
  • Learn visualization tools and materials
  • Go digital
101 IJ
Comparing Effective Team Structures for Value Delivery
Tamara Runyon
Session Details
Comparing Effective Team Structures for Value Delivery
Tamara Runyon
Room: 101 IJ
Track: Playing in the Scrum Sandbox
Session Type: Workshop (75 Minutes) - BEGINNER
Summary: A fun activity to show the value of colocated feature teams vs. component teams and distributed teams. ScrumMasters and Agile coaches can use this with teams and managers to help with team structure.
Learning Objects:
  • Identify effective Scrum team structures
  • Compare value delivery from traditional hand-offs (separate teams) vs. component teams with integration vs. feature teams
  • Compare results for on-shore vs. off-shore teams in each team structure
200 AB
Agile Antipatterns: The Agilist's Guide to Traps, Tripwires, and Treachery
Adam Weisbart
Session Details
Agile Antipatterns: The Agilist's Guide to Traps, Tripwires, and Treachery
Adam Weisbart
Room: 200 AB
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) — INTERMEDIATE
Summary: Discover tools to defuse common Agile antipatterns collected from around the world that, if left unchecked, can destroy the chances of delivering value for both your team, and your organization as a whole.
Learning Objects:
  • Learn about tools to combat common antipatterns
  • Learn how to put these tools to use right away
  • Listen to solutions other participants have created based on the Agile principles and their real world experiences
  • Leave this session with an action plan for addressing your antipatterns
200 CD
Using Large-Scale Scrum (LeSS) for Organizational Transformation Success
Brett Palmer and Mike Winston
Session Details
Using Large-Scale Scrum (LeSS) for Organizational Transformation Success
Brett Palmer and Mike Winston
Room: 200 CD
Track: Organizational Transformation
Session Type: Workshop (75 Minutes) - EXPERT
Summary: Learn how one aerospace company has transformed with Large-Scale Scrum (LeSS). Tips, tricks, and pitfalls will be covered, based on our experience coaching executive leadership as well as the teams. 
Learning Objects:
  • Explain Large-Scale Scrum (LeSS): Examine reasons why LeSS is an effective choice to consider for an organizational transformation
  • Identify ways leadership and management must change to effectively support the transformation effort
  • Describe common anti-patterns in enterprise Agile adoptions
200 EF
The Missing Link Between Strategy, Product Delivery, and Meaningful Business Agility
Brandi Olson
Session Details
The Missing Link Between Strategy, Product Delivery, and Meaningful Business Agility
Brandi Olson
Room: 200 EF
Track: Community of Agile
Session Type:
Summary:

Everyone wants to maximize outcomes (the impact) and minimize outputs (the effort), but unless leaders and teams are clear about the difference between the two — and how to measure them — it’s unlikely to happen. With roots in the social sector, impact mapping is a useful tool for organizational leaders, Product Owners, and ScrumMasters to create learning loops between strategy, product delivery, and real outcomes. This visual, lightweight practice connects the big picture to product delivery by describing how what is being built (outputs) will logically lead to customer value and impact (outcomes) in a measurable way. This sets the stage for the experimentation and continuous improvement that result in true business agility. Through interactive case studies, this session will explore the why, how, when, and who of impact mapping. Participants will walk away with practical tools to integrate impact mapping principles into existing strategy, discovery, and delivery practices so organizations and their teams achieve better outcomes.

Learning Objects:
  • Connect business strategy to the short, mid-range, and far-reaching product outcomes that create value for customers
  • Integrate impact mapping strategies into existing frameworks and product practices
  • Identify and measure the "vital signs" or leading indicators of the long-term product impact
200 GH
Growing Your Facilitation Skills
Richard Lawrence
Session Details
Growing Your Facilitation Skills
Richard Lawrence
Room: 200 GH
Track: Playing in the Scrum Sandbox
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: Facilitation is likely a key part of your job - but few people have intentionally developed this skill. Come to this session to learn and practice nine skills to take your facilitation to the next level.
Learning Objects:
  • Explain the role of the facilitator and why it matters
  • Prepare yourself to facilitate neutrally
  • Articulate a clear, motivating purpose for your meeting
  • Start and end a meeting well
  • Structure a meeting to get to a shared decision
  • Choose the right facilitation tools
200 IJ
Facilitation Dojo
Andreas Schliep
Session Details
Facilitation Dojo
Andreas Schliep
Room: 200 IJ
Track: The Scrum Team
Session Type: Workshop (75 Minutes) - INTERMEDIATE
Summary: We will provide this facilitation dojo as a platform for safe learning and exchange about facilitation techniques, pitfalls, and secrets.
Learning Objects:
  • Provide an engaging and inspiring environment for an event
  • Deal with disturbances and interruptions
  • Address conflicts and help the parties navigate through them
  • Collect ideas and organize them into topics
  • Understand the origin of the word facilitate and live up to it
Exhibit Hall B
Scrum in the Fourth Industrial Revolution
Paolo Sammicheli
Session Details
Scrum in the Fourth Industrial Revolution
Paolo Sammicheli
Room: Exhibit Hall B
Track: Scrum4HW
Session Type: Talk (45 Minutes) - EXPERT
Summary: The Fourth Industrial Revolution requires a very short time to market and a delightful user experience. Using Scrum in Hardware development, you'll archive the required  business agility to win.
Learning Objects:
  • What is the Fourth Industrial Revolution is and what does it mean?
  • What is happening in various markets and what companies are doing
  • Who's using Scrum as a competitive advantage to respond to increasing complexity
101 AB
Agile Lighthouse: Building Culture That Can Save Your Agile Transformation
Melissa Boggs
Session Details
Agile Lighthouse: Building Culture That Can Save Your Agile Transformation
Melissa Boggs
Room: 101 AB
Track: Organizational Transformation
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: Use Mission, Vision, and Values to build a healthy Agile culture you can lean into when the tide rolls. 
Learning Objects:
  • Learn the what, why, and how of developing Mission Vision Values
  • Understand why MVV is imperative for organizational agility
  • Learn how MVV enables self-organization of teams
  • Learn how MVV acts as a lifeguard when the tide rolls
  • Understand examples of MVV in action: software and classroom 
101 CD
Agile Software Teams Are Not Enough: The Need for Agile Leadership in Public Service Agencies
Todd Holden
Session Details
Agile Software Teams Are Not Enough: The Need for Agile Leadership in Public Service Agencies
Todd Holden
Room: 101 CD
Track: Scrum in Government and Regulated Industries
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: I examine the "thought shift" needed in government leadership to support an organizational transformation towards agility. I will also relay the Agile transformation of a state department starting with software teams towards a larger organizational transformation, the obstacles encountered, and the future challenges that lie ahead. I seek to inspire those seeking to transform not only how government delivers software and services, but how we can create a government culture that inspires and supports a transition into agility.
Learning Objects:
  • To share the story of a government agency transformation including the history, failures, and the observations of work to be done
  • To demonstrate encouragement to any public sector person seeking to transform
  • How they might start, where they might focus, and where the potential pitfalls that may occur
101 GH
The Agile Army
John Barratt and Rickard Jones
Session Details
The Agile Army
John Barratt and Rickard Jones
Room: 101 GH
Track: Non-Software Scrum
Session Type: Talk (45 Minutes) - BEGINNER
Summary: What could the Agile/Scrum community learn from the Army? Is the mindset a chain of command and control of resources? During this interactive session, we will answer these questions and more.
Learning Objects:
  • Learn about decentralized versus centralized decision making
  • Master the skills of self-organization to become self-reliant
  • Learn to create clear and relentless goal setting
  • Learn to improve relationship building in your teams
101 IJ
Can Scrum Flip a House?
Thomas Auld
Session Details
Can Scrum Flip a House?
Thomas Auld
Room: 101 IJ
Track: Non-Software Scrum
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: Using a team of general contractors who have never worked with Agile or Scrum before, we have successfully flipped four houses in two years.
Learning Objects:
  • Learn how a product owner creates a vision, roadmap, budget, and schedule to share with the team that has to perform the work
  • Learn how to work with the team during development to provide clarity and feedback to deliver a high-quality end product 
200 AB
Practical Integral Agility
Kirill Klimov
Session Details
Practical Integral Agility
Kirill Klimov
Room: 200 AB
Track: Organizational Transformation
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: A quick overview of the Integral Operating System and four quadrants of change (developed by Ken Wilber and applied to Agile transformation by Michael Spayd), followed by my experience in applying these ideas.
Learning Objects:
  • Become aware and familiar with the Integral Agile Transformation Framework
  • See some examples of practical use of the framework
200 CD
Delivering a High-Performance Agile Organization
Michael Sahota
Session Details
Delivering a High-Performance Agile Organization
Michael Sahota
Room: 200 CD
Track: Organizational Transformation
Session Type: Talk (45 Minutes) — INTERMEDIATE
Summary: Learn a proven path to high performance that places culture and leadership at center stage. Use conscious leadership to approach Agile and Scrum for deep and lasting results. 
Learning Objects:
  • A proven path to organizational growth and high performance
  • The leadership challenges facing Agile organizations
  • The importance of a strong culture and leader behaviors to foster empowerment and collaboration
  • What traditional habits and practices are holding you back
200 GH
Building and Sustaining Anti-Fragile Teams
Audrey Boydston and Dave Saboe
Session Details
Building and Sustaining Anti-Fragile Teams
Audrey Boydston and Dave Saboe
Room: 200 GH
Track: The Scrum Team
Session Type: Talk (45 Minutes) - INTERMEDIATE
Summary: We'll explore differences between fragile, robust, and anti-fragile teams, plus how to move your team toward anti-fragility. Understand how to diagnose a team's current state and understand an approach to help teams along the spectrum.
Learning Objects:
  • Identify your team’s current state through observable behaviors
  • Understand the prerequisites to coaching for anti-fragility
  • Develop an action plan to move your team toward anti-fragility
  • Understand the key to sustaining an anti-fragile team
200 IJ
Agile Engineering Practices Refresher
Daniel Lynn and Lukas Klose
Session Details
Agile Engineering Practices Refresher
Daniel Lynn and Lukas Klose
Room: 200 IJ
Track: The Scrum Team
Session Type: Talk (45 Minutes) - BEGINNER
Summary: How is your knowledge of Agile engineering practices? This refresher session will bring you up to speed on the basics of seven engineering practices in line with new CSM and ASSM learning objectives.
Learning Objects:
  • Refresh attendees’ knowledge of engineering practices to the extent outlined in the CSM® and A-CSM learning objectives
  • Cover descriptions, basic how-to, and key benefits of seven engineering practices
  • Explore the practices’ impact on technical debt
Exhibit Hall B
Scrum4HW and the Industrial Agile Framework
Jason Parent, Peter Borsella, Hubert Smits, and Tom Jackson
Session Details
Scrum4HW and the Industrial Agile Framework
Jason Parent, Peter Borsella, Hubert Smits, and Tom Jackson
Room: Exhibit Hall B
Track: Scrum4HW
Session Type:
Summary:

Take advantage of this rare opportunity for a panel discussion with experts in the field of agile physical product delivery, aka Scrum4HW. Questions from the audience will be submitted for our panel’s consideration, and since we have a wide variety of experiences represented you will be sure to hear helpful and insightful responses.

 

Learning Objects:

Learning Objectives:

  • real world examples of how companies are applying agile concepts to product development and delivery.
  • organizational challenges in achieving higher levels of agility.
  • answers to specific questions initiated by the audience.
    Main Auditorium
    Conscious Communication to Bring out the Best in People and Others
    Dr. Rick Brinkman
    Session Details
    Conscious Communication to Bring out the Best in People and Others
    Dr. Rick Brinkman
    Room: Main Auditorium
    Track:
    Session Type: Keynote
    Summary:

    Just as some people bring out your best and other people bring out your worst, you can bring out the best in other people AT their worst. It’s simply a matter of understanding where they’re coming from and what is likely to work best with them. In a dynamic and entertaining manner, Dr. Rick’s message hits home with situations that people find themselves in every day, and empowers them with practical solutions.

    Conscious Communication® is based on the belief that good communication skills are the foundation of relationships and the lifeblood of effective leadership, teamwork, and organizational performance. Successful leadership and organizational productivity are a direct result of the ability to communicate effectively whether in a supervisory, team member or service personnel role.

    Communication is like a phone number, we need all the digits to get through and we need them in the right order. When we don't pay attention to our communication and its effects on people, we often create difficult situations. By becoming a Conscious Communicator — having the skills and knowing the specific strategies to handle various problem behaviors — we empower ourselves to be successful in bringing out the best in people.

    Learning Objectives:
    Click on a section in the schedule to the left to see details, available sessions and more.