12/15/2010 by Dingshan Li
PD (Product designer) is very important role in software development. They will provide detail requirements specification and business workflow, UI workflow. In traditional software development process, PD will prepare the detail requirement de...
12/15/2010 by Roman Pichler
The following diagram summarises the product owner's responsibility together with the role's key activities and artifacts. You can find out more about the product owner role in my book Agile Product Management with Scrum (Addison-Wesle...
12/15/2010 by Jan Van den Nieuwenhof
Our team combined our pmScrum virtual taskboard, a beamer and a Nintendo Wii to experiment usability of virtual taskboards. Nice!http://tenforce.tumblr.com/post/1137607395/tenforce-is-testing-an-experimental-taskboard
- this is test to ch...
12/14/2010 by Robert Martin (Uncle Bob)
What goes wrong with so many Scrum projects? Why does the velocity start out high, but then precipitously decline? Why do some Scrum teams eventually give up on Scrum? What’s going wrong?
12/12/2010 by Rafael Nascimento
One of the challenges in the use of Scrum is to predict how much of functionality a team is able to deliver each sprint. Many try, in a vague attempt to create a metric, to assign a story point a certain amount of work to be delivered, rather ...
11/26/2010 by Paul Heidema
I have been working with Agile for a couple of years. At Berteig Consulting we are using Agile to run our small business. As such we try to use various tools to make our life easier. We have used CardMeeting for our cycles and tasks. I have t...
11/10/2010 by Pete Behrens
There are few people in our Scrum Community who know personally the power of video games to engage people, and even create addictions to them. There are even some who have applied Scrum to creating those addictive online video games.
11/2/2010 by Michael James
An adequate ScrumMaster can handle two or three teams at a time. If you're content to limit your role to organizing meetings, enforcing timeboxes, and responding to the impediments people explicitly report, you can get by with part time attention ...
11/2/2010 by Paul Goddard
During a recent training course I ran, one of the delegates made a joke about the nature of agile estimation in Scrum teams resembling a "séance"; whereby the team gathers around the table and stares at a number of user story cards expecting something unnatural to happen. How true! This gave me an idea for a different type of iterative estimation that I tried in practice with ‘Team Woodstock’.
10/29/2010 by Christine Crandell
Rowers row below decks, propelling the ship based on directions relayed down from up top. The ship will make it to the destination that way, but it would be so much more efficient if the crew could view the captain and interact with him more directly through a see-through deck. Find out why companies that want to maneuver better should strive for a similar degree of transparency and a company-wide agile focus.