All CSM courses are taught by Certified Scrum Trainers. Taking a CSM course, passing the CSM test, and accepting the license agreement designates you as a Certified ScrumMaster, which indicates that you have been introduced to and understand the basic concepts you need to perform as a ScrumMaster or team member on a Scrum team. This course also satisfies two elements of the CSD track: Scrum Introduction and Elective.
This two-day Certified Scrum Master course covers the what, how and especially the whys of the Scrum framework for product development -- from the theory to practice. The course is structured around stories and discussions and is targetted to anyone who wants a deep understanding of Scrum. This includes team members, ProductOwners, ScrumMasters and other stakeholders. Most of the course is given from the ScrumMasters perspective.
The course lasts 2 days from 9 to 18. The first days content is more conceptual. It covers background, overview, roles, emperical process control, and the key differences between Scrum and other ways of developing new products. It also contains common impacts to the larger organization. The second days content is practical and answers the how-to-do questions. How to do a backlog? How to plan? How to estimate? How to do a daily Scrum? How to scale? And so forth. At the end of the second day, the participant will have concrete knowledge on how to implement Scrum and an understanding of why to do it that way.
Basic knowledge about Scrum is expected and some experience prefered. At minimum read the great introduction to Scrum: the Scrum Primer
About Jukka Lindström
Jukka is a leading software generalist and an experienced agile coach at Reaktor Innovations. He coaches and mentors people in technical skills, agile practices and teamwork. He is a passionate promoter of Lean Thinking, Scrum and Self-Organized Teams.
For the past twelve years Jukka has been involved in many software projects in diverse environments including start-ups as well as large global companies. Jukka works every day with the people in real projects, collaborating on real problem solving and coaching.
Emerson is an Agile Coach working in Japan.
His "Agile voyage" started in 2000 when working as a software developer in a small Japanese hardware manufacturer which had product development approach just as described in the "New New Product Development Game". After several years of continuing experience with atomic agile practices, his experiences came together in 2003 when he joined one of the initial teams to implement scrum at Amazon.com.
After working to scale teams and train new members on Scrum practices and concepts ( as well as writing a lot of code ), Emerson transferred to Amazon.co.jp and continued to assist old and new teams in their Scrum implementations while also driving automated UAT efforts to increase code quality ( while still writing a lot of code ). In 2007, Emerson began a new venture with a number of skilled individuals. He used this company as a testbed for Agile practices and began coaching external teams as well. In 2009, Emerson decided to focus his efforts on coaching teams and established Odd-e Japan with the support and cooperation of Bas Vodde. Currently, Emerson works at Odd-e Japan as an Agile Coach assisting teams and organizations in their Agile implementations.
While the core of Emerson's experience is web application development in Agile environments, his recent work in game development has proved to him that Agile concepts and practices are NOT "just for web developers".
2-3 Sep 2010
Sofitel Philippine Plaza
You can register by sending an email to Jukka Lindström via the contact button.
- Scrum Master role
- Technical practices
- Obstacles for Scrum
- Product Owner and Product Backlog
- Initial product backlog creation
- Sprint Planning and Sprint Backlog
- Daily Scrum
- The team
- Scaling Scrum
- Organizational changes