Extended Education

GamesDev Production MasterClass: How to Succeed in Agile Product Management



In this one-day MasterClass you will learn about the essential agile product management practice Scrum and how to effectively apply it within a game development context.

The topics covered include:

  • Envisioning the product: The agile product lifecycle and its impact on pre-production; the product vision contents and qualities; the minimal marketable product; techniques for creating a powerful vision; working with product roadmaps
  • Grooming the product backlog: Product discovery and requirements in Scrum; product backlog structure and form; identifying and describing items; prioritising the product backlog; getting the backlog ready for sprint planning; collaborative grooming workshops; non-functional requirements on the product backlog

Prerequisites:

Attendees are required to have a working knowledge of Scrum. This master class does not provide a Scrum introduction. To brush up your Scrum knowledge, please study the Scrum Guide.

 

 

Dates:

2 Mar 2010

Location:

London , United Kingdom

Venue:

The Cumberland
Great Cumberland Place
London , United Kingdom W1H 7DL
http://www.guoman.com/en/hotels/united_kingdom/london/the_cumberland/location/index.html

Price:

£450 + VAT

Course Comments

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  • Envisioning the product: The agile product lifecycle and its impact on pre-production; the product vision contents and qualities; the minimal marketable product; techniques for creating a powerful vision; working with product roadmaps
  • Grooming the product backlog: Product discovery and requirements in Scrum; product backlog structure and form; identifying and describing items; prioritising the product backlog; getting the backlog ready for sprint planning; collaborative grooming workshops; non-functional requirements on the product backlog

 

 

This class is for developers interested or involved in agile product management, including producers, project leaders and project managers.