Extended Education

UX and Scrum Training Course

Organization

Pichler Consulting Limited

Trainer

  • Course

    Date: 10 February, 2015
    Location: London, United Kingdom

    Regular Price: £600 plus VAT
    Early Price: £500 plus VAT expires 30 December, 2014

    This interactive, hands-on training course teaches you how to create a great user experience (UX) with Scrum. Creating a delightful UX is becoming an increasingly important success factor for many digital products. But integrating the UX work with Scrum is tricky: Scrum provides no guidance on which UX artefacts should be used, when they are created by whom, and how they fit into the product backlog. Luckily this training course shows you how to do it. This training course leverages user-centerd design, Scum, and Lean UX concepts as well as Roman's techniques and tools.

    The training course is taught as an instructor-led workshop with an appropriate mix of of lecture, discussion, hands-on exercises, and no PowerPoint slides. The training materials are developed by Roman and are exclusively used by him.

  • Details

    Date: 10 February, 2015
    Location: London, United Kingdom

    Venue:
    15Hatfields
    15 Hatfields
    London, SE1 8DJ United Kingdom
    http://www.15hatfields.com/

    Get Directions

    Regular Price: £600 plus VAT
    Early Price: £500 plus VAT expires 30 December, 2014

    Notes

    The course starts at 9 am and finishes at 5.00 pm.

     

  • Agenda

    Agenda

     

    • UX Techniques

    • Agile Personas to describe the users and customers with their goals
    • User interactions: Customer/user journey maps, scenarios, workflow diagrams, and storyboards
    • Visual design: Design sketches and mock-ups
    • Functionality: Epics, user stories, and constraint stories
    • UX Meets the Backlog: the Product Canvas

    • Product Canvas vs. product backlog
    • UX and Sprints

    • Upfront UX research in Scrum
    • Process: All at once vs. dual track
    • Integrating UX into the sprint: Using sprint goals to tackle UX risks, carrying out the right research/validation work, and analysing the feedback/data
    • “Grooming” the UX artefacts
    • UX and Product Ownership

    • Should the UX designer be product owner, team members or neither?
    • Who makes the UX design decisions?
    •  
    • The canvas building blocks
    • UX artefacts on the canvas
    • Creating the initial UX artefacts and building the initial canvas
  • Who Should Attend

    This masterclass is for:

    • Product Owners
    • Product Managers
    • UX Designers
    • User Interface Designers
    • Business Analysts
    • Project Managers