Certified Scrum Product Owner

Passionate Product Ownership, a Certified Scrum Product Ownership Course

+46 (0) 8 556 950 15

Organization

Comakers

Trainer

  • Course

    Date: 19-20 April, 2012
    Location: Stockholm, Sweden

    Regular Price: SEK 17000 excl. VAT

    Passionate Product Ownership combines the best of Scrum and agile iterative and increment thinking with solid product management, and pragmatic user experience design practice. The result goes beyond the standard 2-day process course to an experience that will expose you to new ways of thinking and working. You’ll leave with tools that help you make better choices about what software to build, and ways to plan and execute software delivery that speed learning and time to market.

    What’s taught in Passionate Product Ownership is based on the underlying philosophy that you should:

    Judge the success of your process based on the satisfaction of your users and customers with your product

    >> Doenload a full course brief

     You’ll learn new concepts and practices:

    This course covers concepts and practices you won’t find in other courses such as:

    Using a team-based approach to product ownership

    Effective collaboration and facilitation skills including techniques for shared problem solving and creating shared ownership

    User-centric practices from the user experience design communities to envision the software from the user’s perspective

    Outcome-centric design and planning to maximum benefit from the minimum amount of software built

    Emphasis on product discovery to learn quickly and collaboratively what should be built. You’ll learn how to structure and facilitate an initial discovery or “sprint 0” phase to build your backlog and plan incremental releases.

    Design thinking approaches that emphasize problem understanding, ideation, iteration, and plans that maximize learning and feedback Innovative emergent best practices in agile product design including:

    • User story mapping
    • Pragmatic personas
    • Design sketching
    • Paper prototyping
    • Lightweight usability testing

    You’ll learn by doing hands-on collaborative work:

    You won’t spend time dozing to PowerPoint slides. You’ll be up and moving and getting hands-on experience working in a small collaborative group. Along the way you’ll learn:

    • Effective approaches to small team collaborative work
    • Workshop facilitation
    • Techniques for working quickly using lightweight card modeling

     

    You’ll take away material that helps you keep learning

    In two days you’ll be exposed to a huge number of concepts and practices, but as you start to make use of them you’ll need more. Printed articles, handouts, quick-reference guides and a great book on product management help you continue learning long after the class.

    Take-home material includes:

    • A 1 GB USB stick containing slides and articles used in the training and 190 pages of supporting handouts giving full description and advanced discussion on concepts and practices learned
    • Quick reference guides that distill practices to a single 2-sided page of simple instruction
    • For public courses: a copy of Marty Cagan’s Inspired: How to Create Products Customers Love – 5-star reviews on Amazon.com since its release in 2008

     

    >> Register now to reserve your place in this training workshop

    Though each CSPO course varies depending on the instructor, all Certified Scrum Product Owner courses focus on Scrum from a product owner's perspective. Graduates will receive the CSPO designation. All CSPO course are taught by Certified Scrum Trainers.

  • Details

    Date: 19-20 April, 2012
    Location: Stockholm, Sweden

    Venue:
    BEST WESTERN Kom Hotel Stockholm
    Döbelnsgatan 17
    Stockholm, 111 40 Sweden
    http://www.crisp.se/cspo20120419

    Get Directions

    Regular Price: SEK 17000 excl. VAT

  • Agenda

    Course Objectives

    1. Understand the responsibilities of product ownership along with process and practices that help product owners fulfill those responsibilities
    2. Learn and practice new techniques for creating and prioritizing the product backlog and envisioning the product
    3. Understand how to engage in product ownership by leveraging a product team and collaboration with the whole team, users, and stakeholders
    4. Leave with a healthy understanding of what it takes to create successful products

    Course Agenda

    Day 1: Collaborative Product Discovery and Planning

     

    Building Collaboration Skills

    • Shared understanding vs. shared documents
    • Card modeling essentials
    • Facilitating collaborative workshops

     

    Product Discovery

    • Context analysis and solution definition
    • Leveraging design thinking
    • Planning product discovery

     

    Identifying Business Value

    • Differentiating development output from business outcome
    • Framing a product using a product brief
    • Defining measurable outcome-centric product goals

     

    Understanding Users

    • Lightweight “pragmatic” personas
    • Customer & organizational profiles
    • User research
    • Creating an experience map

     

    Exploring Product Solutions

    • User stories – beyond the basics
    • User story mapping
    • User scenarios

     

    Envisioning the User Experience

    • Collaborative UI sketching using Design Studio
    • User experience story boards
    • UI framework & patterns

     

    Planning Valuable Product Releases

    • Minimal marketable feature, and minimal viable product
    • Incremental release planning
    • Sizing and budgeting vs. estimation
    • Creating a release roadmap
     

    Day 2: Delivery Using Agile Iterative & Incremental Development

     

    The Agile & Scrum Foundation

    • Understanding qualities of successful process
    • Agile values and principles
    • The Scrum Process Framework

     

    Product Ownership Concepts

    • Product management, product engineering, and project management
    • The product team
    • The product owner’s process
    • Scaling product ownership

     

    Delivery Strategy

    • Iterative and incremental strategies
    • Opening, mid, and end-game chess strategies
    • Subjective and objective quality
    • Validated learning and Lean Startup thinking

     

    Getting to “Ready”

    • Product ownership team planning
    • Routine analysis and design
    • Workshopping stories
    • Story splitting and thinning
    • Acceptance criteria
    • Defining “ready”

     

    Getting to “Done”

    • Daily team collaboration
    • Accepting stories
    • Defining “done”
    • Sprint review and retrospective

     

    Getting to “Release”

    • Customer and user product evaluation
    • Maintaining stakeholder visibility
    • Assessing release readiness
  • Who Should Attend

    Who should attend?

    1. Those filling the Scrum Product Owner or Agile Customer role

    2. The extended team of people supporting the product owner to identify and describe what to build

    3. The people responsible for supporting effective process in their organization

    While there may be a single person who has final say about product strategy and direction, it takes a product team to make sense of the requests, requirements, research, and hunches that lead to good product decisions. It takes a team to design and describe a product solution, and to validate that solution before, during, and after the delivery of working software. Lots of traditional role act as part of a holistic product team including:

    • Product Managers
    • Program Managers
    • Business Analysts
    • User Experience (UX) Practitioners
    • Architects and senior developers
    • QA and testers

    It takes focused attention to how we work to build great products. Those responsible for process health and improvement will get value from the in-depth understanding of product ownership. Those roles include:

    • Scrum Masters and agile coaches
    • Project Managers
    • Process improvement specialists