Organization

Mad Parrot Consulting, LLC

  • Course

    Date: 11-12 April, 2011
    Location: Manila, Philippines 1000, Philippines

    Regular Price: Php 50,000

    This two-day ScrumMaster certification course provides everything you need to get started with Scrum. Those who put in some preparatory study can come away ready to be a new, yet effective ScrumMaster.


    The course concentrates on establishing a deep understanding of the Scrum Process Framework and also adds the perspective of the ScrumMaster. The time in class is a combination of lecture, games, exercises, and interaction between the students. Taken together, the two days form a complete introduction to the meetings, rituals, practices, artifacts, and roles contained in the modern practice of Scrum. The likely benefits of Scrum and how they can be achieved will also be covered.


    Successful completion of this course qualifies participants to take the CSM Evaluation Test administered by the Scrum Alliance, which will result in certification as a Certified Scrum Master.

    Throughout the course, participants will examine Scrum from both the process and Scrum Master perspectives.

     

     

    All CSM courses are taught by Certified Scrum Trainers. Taking a CSM course, passing the CSM test, and accepting the license agreement designates you as a Certified ScrumMaster, which indicates that you have been introduced to and understand the basic concepts you need to perform as a ScrumMaster or team member on a Scrum team. This course also satisfies two elements of the CSD track: Scrum Introduction and Elective.

  • Details

    Date: 11-12 April, 2011
    Location: Manila, Philippines 1000, Philippines

    Venue:
    Diamond Hotel
    Roxas Boulevard cor. Dr. J. Quintos St
    Manila, Philippines 1000, Philippines
    Get Directions

    Regular Price: Php 50,000

    Notes

    Participants should read at least one source on Scrum before the course. Sources include:

    "Scrum and XP from the Trenches" by Henrik Kniberg.

    Any book on the Scrum Alliance reading list: http://www.scrumalliance.org/articles/65-scrum-reading-list

    Mike Cohn's "Scrum Topic Pages".

     

    This course will be co-taught by Emerson Mills. Emerson is an Agile Coach working in Japan.
    His "Agile voyage" started in 2000 when working as a software
    developer in a small Japanese hardware manufacturer which had product
    development approach just as described in the "New New Product
    Development Game". After several years of continuing experience with
    atomic agile practices, his experiences came together in 2003 when he
    joined one of the initial teams to implement scrum at Amazon.com.
    After working to scale teams and train new members on Scrum practices
    and concepts ( as well as writing a lot of code ), Emerson transferred
    to Amazon.co.jp and continued to assist old and new teams in their
    Scrum implementations while also driving automated UAT efforts to
    increase code quality ( while still writing a lot of code ). In 2007,
    Emerson began a new venture with a number of skilled individuals. He
    used this company as a testbed for Agile practices and began coaching
    external teams as well. In 2009, Emerson decided to focus his efforts
    on coaching teams and established Odd-e Japan with the support and
    cooperation of Bas Vodde.  Currently, Emerson works at Odd-e Japan as
    an Agile Coach assisting teams and organizations in their Agile
    implementations.

    While the core of Emerson's experience is web application development
    in Agile environments, his recent work in game development has proved
    to him that Agile concepts and practices are NOT "just for web
    developers".

     


  • Agenda

    Ø  Introduction

    o   Tough Questions

    o   Working Agreements

    Ø  Waterfall Process

    Ø  Agile Manifesto

    Ø  Agile Development Model

    Ø  Foundations of Scrum

    Ø  Scrum Master as Change Agent

    Ø  Activities during the sprint

    o   Self-organizing team exercise

    o   Engineering practices

    o   Backlog grooming

    o   Daily Scrum

    o   The Balpoint Game

    Ø  Agile Product Lifecycle

    Ø  Agile Planning

    Ø  Scrum in Detail

    o   Scrum Delivery Team

    o   Engineering Practices for Scrum

    o   Automated Testing

    o   Daily Scrum

    o   Burndown Chart

    o   Backlog Grooming

    Ø  Product Backlog

    o   User Stories

    o   Acceptance Criteria

    o   Prioritization

    o   Product Backlog Exercise

    o   Agile Estimation for the Product Backlog

    o   Splitting Stories

    Ø  Sprint Planning

    o   Definition of Done

    o   Capacity Planning

    o   Sprint Backlog

    o   Task Estimation

    Ø  Sprint Review

    Ø  Sprint Retrospective

    Ø  Release Planning

    Ø  Scrum Master Responsibililties, Skills, and Traits

    o   Command and Control vs. Self-Organization Exercise

    o   Role conflict in Scrum

    Ø  Scrum Values

    Ø  Additional Topics as Time Permits

    o   Chosen by course participants

     

  • Who Should Attend

    Current and prospective Scrum Masters should attend this course in order to establish a thorough grounding and understanding of Scrum and in order to achieve certification. Managers of Scrum Masters and of Scrum teams will also benefit from this course.