Clinton Keith is an independent agile coach and Certified Scrum Trainer who helps developers creating entertainment and multimedia products to adopt Scrum, XP, Kanban, and other agile practices to greatly improve their productivity, workplace, and product quality. Clint's workshops and courses train developers from many disciplines, including artist, designers and engineers to work best together effectively in an agile environment.
Over the course of 25 years, Clint has gone from programming avionics for advanced fighter jets and underwater robots to overseeing programming for hit video game titles such as Midtown Madness and Midnight Club. Clint has been a programmer, project director, CTO, and director of product development at several studios. Through a series of presentations and his popular blog, Clint introduced the video game industry to Scrum in 2005 and authored the book "Agile Game Development with Scrum", which was released in 2010 and is considered the bible agile for interactive entertainment and multmedia industries.